Card Collection

Captain America, Skybound
Legendary Creature — Human Soldier Hero
3WW
Flying, vigilance Battalion — Whenever Captain America and at least two other creatures attack, put a +1/+1 counter on each attacking creature. They gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
3/5 rare
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Captain America's Motorcycle
Artifact — Vehicle
1R
Flash When this Vehicle enters, target creature or Vehicle gets +2/+0 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
3/1 common
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Captain America's Shield
Legendary Artifact — Equipment
2
Indestructible Equipped creature gets +0/+8 and has vigilance. Whenever equipped creature attacks, tap target creature defending player controls. Equip 2
rare
3 printings
  • MSH
  • MSH
  • MSH
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Captain America, Steve Rogers
Legendary Creature — Human Soldier Hero
3WW
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Captain America attacks, put a +1/+1 counter on another target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
4/4 rare
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Captain America, Super-Soldier
Legendary Creature — Human Soldier Hero
1WW
First strike Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.) As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
3/2 mythic
4 printings
  • MSH
  • MSH
  • MSH
  • MSH
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Captain America, Super-Soldier // Captain America, Super-Soldier
Card
2 printings
  • AMSH
  • AMSH
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Captain America, Team Leader
Legendary Creature — Human Soldier Hero
RWU
Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.
3/3 mythic
3 printings
  • LMAR (reprint)
  • MSC
  • MSC
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Captain America, Unbowed
Legendary Creature — Human Soldier Hero
3W
Flash When Captain America enters, Soldiers and Heroes you control gain indestructible until end of turn.
3/4 rare
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Captain America, Unbowed // Captain America, Unbowed
Card
2 printings
  • AMSH
  • AMSH
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Captain America, Wings of Freedom
Legendary Creature — Human Soldier Hero
2W
Flying, first strike, ward 1 Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness.
3/1 rare
2 printings
  • MSH
  • MSH
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Captain America, Wings of Freedom // Captain America, Wings of Freedom
Card
4 printings
  • AMSH
  • AMSH
  • AMSH
  • AMSH
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Captain Benjamin Sisko
Legendary Creature — Human Officer
1W
At the beginning of your end step, create a 1/1 red Officer creature token for each dilemma you've faced this turn. 2WUBRG, T: Exile the top five cards of your library. You may cast any number of spells with mana value less than or equal to the number of Officers you control from among those cards without paying their mana costs.
2/2 rare
2 printings
  • TRK
  • TRK
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Captain Eberhart
Legendary Creature — Human Soldier
1W
Double strike Spells cast from among cards you drew this turn cost 1 less to cast. Spells cast from among cards your opponents drew this turn cost 1 more to cast.
1/2 mythic
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Captain Howler, Sea Scourge
Legendary Creature — Shark Pirate
2UR
Ward—2, Pay 2 life. Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
5/4 rare
5 printings
  • DFT
  • DFT
  • PDFT (reprint)
  • PDFT (reprint)
  • DFT
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Captain Howler, Sea Scourge // Captain Howler, Sea Scourge
Card
4 printings
  • ADFT
  • ADFT
  • ADFT
  • ADFT
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Captain James T. Kirk
Legendary Creature — Human Officer
2R
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead. • Discard a card, then draw a card. • Create a 1/1 red Officer creature token. • Creatures you control get +1/+0 until end of turn.
2/2 mythic
4 printings
  • TRK
  • TRK
  • TRK
  • TRK
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Captain James T. Kirk // Captain James T. Kirk
Card
4 printings
  • ATRK
  • ATRK
  • ATRK
  • ATRK
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Captain Janeway, Endgame
Legendary Creature — Human Officer
1URW
Whenever one or more Officers you control deal combat damage to a player, you draw a card and create a 1/1 red Officer creature token. 2, Tap an untapped creature you control: Captain Janeway can't be blocked this turn.
3/3 mythic
2 printings
  • TRC
  • TRC
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Captain Jean-Luc Picard
Legendary Creature — Human Officer
2W
Other creatures you control get +1/+1. Whenever you cast a creature or Spacecraft spell, create a 1/1 red Officer creature token. Tap seven untapped Officers you control: Search your library for a Spacecraft card, put it onto the battlefield with seven charge counters on it, then shuffle.
2/3 mythic
4 printings
  • TRK
  • TRK
  • TRK
  • TRK
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Captain Jonathan Archer
Legendary Creature — Human Officer
2G
When Captain Archer enters, create Porthos, a legendary 1/1 green Dog creature token. Federation — G, T: Target creature you control gets +X/+X until end of turn, where X is the number of creature types among non-Borg creatures you control. Activate only as a sorcery.
3/3 rare
2 printings
  • TRK
  • TRK
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Captain Jonathan Archer // Captain Jonathan Archer
Card
2 printings
  • ATRK
  • ATRK
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Captain Kathryn Janeway
Legendary Creature — Human Officer
3G
You may play an additional land on each of your turns. Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
2/3 mythic
5 printings
  • TRK
  • TRK
  • TRK
  • TRK
  • TRK
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Captain Kirk, Boldly Going
Legendary Creature — Human Officer
1GWU
Vigilance Spacecraft creatures you control get +3/+3. Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle.
3/4 mythic
2 printings
  • TRC
  • TRC
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Captain Kirk, Boldly Going // Captain Kirk, Boldly Going
Card
2 printings
  • ATRK
  • ATRK
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Captain Lannery Storm
Legendary Creature — Human Pirate
2R
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
2/2 rare
14 printings
  • DMC (reprint)
  • XLN
  • J22 (reprint)
  • LCC (reprint)
  • MUL (reprint)
  • MUL (reprint)
  • MUL (reprint)
  • OTC (reprint)
  • PXLN (reprint)
  • PXLN (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • FCA (reprint)
  • MUL (reprint)
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Captain Lannery Storm // Captain Lannery Storm
Card
2 printings
  • AMOM
  • AMOM
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Captain Marvel, Apex Avenger
Legendary Creature — Human Kree Hero
5RW
Flying, double strike, indestructible Whenever you put one or more counters on another creature, if it's not a Kree, you may put the same number and kind of counters on Captain Marvel.
4/4 rare
2 printings
  • MSC
  • MSC
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Captain Marvel, Apex Avenger // Captain Marvel, Apex Avenger
Card
2 printings
  • AMSH
  • AMSH
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Captain Marvel, Earth's Protector
Legendary Creature — Human Kree Hero
3WW
Flash Flying, lifelink Power-up — 5WW: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
5/4 mythic
3 printings
  • MSH
  • MSH
  • MSH
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Captain Mar-Vell, Space-Born
Legendary Creature — Kree Soldier Hero
4W
Flying, vigilance Cosmic Awareness — As long as an opponent has cast a spell this turn, you may cast spells as though they had flash.
4/4 uncommon
2 printings
  • MSH
  • MSH
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Captain Marvel, Shooting Star
Legendary Creature — Human Kree Hero
5WW
Flying Whenever Captain Marvel enters or attacks, exile up to one target creature. That creature's controller gains life equal to its power. Whenever a creature other than Captain Marvel is exiled from the battlefield, you gain life equal to its power.
6/6 mythic
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Captain Michael Burnham
Legendary Creature — Human Officer
2R
Trample Landfall — Whenever a land you control enters, Captain Burnham deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, put a +1/+1 counter on Captain Burnham.
3/3 uncommon
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Captain N'ghathrod
Legendary Creature — Horror Pirate
3UB
Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
3/6 mythic
4 printings
  • CLB
  • CLB
  • CLB
  • SLD (reprint)
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Captain of the Mists
Creature — Human Wizard
2U
Whenever another Human you control enters, untap this creature. 1U, T: You may tap or untap target permanent.
2/3 rare
2 printings
  • AVR
  • DDQ (reprint)
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Captain of the Watch
Creature — Human Soldier
4WW
Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When this creature enters, create three 1/1 white Soldier creature tokens.
3/3 rare
8 printings
  • DDO (reprint)
  • GN3 (reprint)
  • M10
  • M13 (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PIP (reprint)
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Captain of Umbar
Creature — Human Pirate
2U
1, T: Draw a card, then discard a card.
2/3 common
3 printings
  • LTR
  • LTR (reprint)
  • HOC (reprint)
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Captain Pike, Fullness of Time
Legendary Creature — Human Officer Scout
1GG
Strange new worlds — Captain Pike's power and toughness are each equal to the number of differently named lands you control. You may look at the top card of your library any time. You may play lands from the top of your library.
*/* rare
2 printings
  • TRK
  • TRK
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Captain Rex Nebula
Legendary Creature — Human Pilot Employee
1RW
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
2/2 rare
4 printings
  • UNF
  • UNF
  • UNF
  • UNF
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Captain Ripley Vance
Legendary Creature — Human Pirate
2R
Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
3/2 uncommon
3 printings
  • CMM (reprint)
  • J21 (reprint)
  • MH2
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Captain's Call
Sorcery
3W
Create three 1/1 white Soldier creature tokens.
common
3 printings
  • CMR (reprint)
  • M13
  • DMU (reprint)
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Captain's Claws
Artifact — Equipment
2
Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip 1
rare
3 printings
  • OGW
  • OGW
  • POGW (reprint)
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Captain's Defense
Instant
W
Target blocking creature gets +2/+2 until end of turn. Draw a card.
common
View Statistics
Captain's Defense // Captain's Defense
Card
2 printings
  • AMSH
  • AMSH
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Captain's Hook
Artifact — Equipment
3
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. Whenever this Equipment becomes unattached from a permanent, destroy that permanent. Equip 1
rare
4 printings
  • RIX
  • PRIX (reprint)
  • PRIX (reprint)
  • PRM (reprint)
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Captain Sisay
Legendary Creature — Human Soldier
2GW
T: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
2/2 rare
8 printings
  • SDS (reprint)
  • TLE (reprint)
  • HA1 (reprint)
  • MB2 (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • V11 (reprint)
  • INV
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Captain's Maneuver
Instant
XRW
The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
uncommon
2 printings
  • APC
  • HOP (reprint)
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Captain Storm, Cosmium Raider
Legendary Creature — Human Pirate
UR
Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.
2/2 uncommon
2 printings
  • LCI
  • LCI
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Captain's Tutelage
Enchantment — Aura
1R
Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.
common
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Captain Vargus Wrath
Legendary Creature — Orc Pirate
UR
Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
1/1 uncommon
3 printings
  • CMR
  • CMR
  • PRM (reprint)
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Captivating Cave
Land — Cave
T: Add C. 1, T: Add one mana of any color. 4, T, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
common
View Statistics
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