Card Collection

Bygone Colossus
Artifact Creature — Robot Giant
9
Warp 3 (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
9/9 uncommon
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Bygone Colossus // Bygone Colossus
Card
2 printings
  • AEOE
  • AEOE
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Bygone Marvels
Sorcery
GG
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies. Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
rare
2 printings
  • LCC
  • LCC
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By Invitation Only
Sorcery
3WW
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.
rare
6 printings
  • DBL (reprint)
  • PRM (reprint)
  • PVOW (reprint)
  • PVOW (reprint)
  • VOW
  • VOW
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By Invitation Only // By Invitation Only
Card
2 printings
  • AVOW
  • AVOW
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Byode, Inverse Sun
Legendary Universewalker — Byode
2UB
[+2]: Mill three cards, then return any number of cards from different Universes milled this way from your graveyard to your hand. -X: Choose a Universe you haven't chosen this way this game. You may cast a spell from that Universe with mana value X or less from your hand without paying its mana cost. Byode, Inverse Sun can be your commander. Your deck can include Universes Beyond cards of any color identity.
mythic
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Byrke, Long Ear of the Law
Legendary Creature — Rabbit Soldier
4GW
Vigilance When Byrke enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.
4/4 mythic
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Byway Barterer
Creature — Raccoon Rogue
2R
Menace Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
3/3 rare
4 printings
  • BLB
  • PBLB (reprint)
  • PBLB (reprint)
  • BLB
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Byway Courier
Creature — Human Scout
2G
When this creature dies, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")
3/2 common
4 printings
  • SIR (reprint)
  • J25 (reprint)
  • PLST (reprint)
  • SOI
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Cabal Archon
Creature — Human Cleric
2B
B, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
2/2 uncommon
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Cabal Coffers
Land
2, T: Add B for each Swamp you control.
rare
11 printings
  • F07 (reprint)
  • HOP (reprint)
  • LTC (reprint)
  • LTC (reprint)
  • LTC (reprint)
  • MB2 (reprint)
  • MH2 (reprint)
  • MH2 (reprint)
  • PRM (reprint)
  • PRM (reprint)
  • TOR
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Cabal Conditioning
Sorcery
6B
Any number of target players each discard a number of cards equal to the greatest mana value among permanents you control.
rare
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Cabal Evangel
Creature — Human Cleric
1B
2/2 common
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Cabal Executioner
Creature — Human Cleric
2BB
Whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice. Morph 3BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
2/2 uncommon
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Cabal Initiate
Creature — Human Warlock
1B
Discard a card: This creature gains lifelink until end of turn. Threshold — This creature gets +1/+2 as long as there are seven or more cards in your graveyard.
2/1 common
2 printings
  • J21 (reprint)
  • MH2
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Cabal Inquisitor
Creature — Human Minion
1B
Threshold — 1B, T, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if there are seven or more cards in your graveyard.
1/1 common
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Cabal Interrogator
Creature — Zombie Wizard
1B
XB, T: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
1/1 uncommon
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Cabal Paladin
Creature — Human Knight
3B
Whenever you cast a historic spell, this creature deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
4/2 common
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Cabal Patriarch
Legendary Creature — Human Wizard
3BBB
2B, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2B, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
5/5 uncommon
2 printings
  • CMM (reprint)
  • ODY
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Cabal Pit
Land
T: Add B. This land deals 1 damage to you. Threshold — B, T, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
uncommon
2 printings
  • ODY
  • PLST (reprint)
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Cabal Ritual
Instant
1B
Add BBB. Threshold — Add BBBBB instead if there are seven or more cards in your graveyard.
common
5 printings
  • MB2 (reprint)
  • SLD (reprint)
  • TOR
  • V16 (reprint)
  • VMA (reprint)
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Cabal Shrine
Enchantment
1BB
Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
rare
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Cabal Slaver
Creature — Human Cleric
2B
Whenever a Goblin deals combat damage to a player, that player discards a card.
2/1 uncommon
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Cabal Stronghold
Land
T: Add C. 3, T: Add B for each basic Swamp you control.
rare
4 printings
  • DOM
  • PDOM (reprint)
  • PDOM (reprint)
  • SLD (reprint)
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Cabal Surgeon
Creature — Human Minion
2BB
2BB, T, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
2/1 common
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Cabal Therapist
Creature — Horror
B
Menace At the beginning of your first main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
1/1 rare
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Cabal Therapy
Sorcery
B
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
uncommon
9 printings
  • EMA (reprint)
  • F05 (reprint)
  • JUD
  • PD3 (reprint)
  • PLST (reprint)
  • PRM (reprint)
  • WC03 (reprint)
  • WC03 (reprint)
  • WC03 (reprint)
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Cabal Torturer
Creature — Human Minion
1BB
B, T: Target creature gets -1/-1 until end of turn. Threshold — 3BB, T: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
1/1 common
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Cabal Trainee
Creature — Human Minion
B
Sacrifice this creature: Target creature gets -2/-0 until end of turn.
1/1 common
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Cabaretti Ascendancy
Enchantment
RGW
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
rare
5 printings
  • SNC
  • PSNC (reprint)
  • PSNC (reprint)
  • SNC
  • SNC
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Cabaretti Charm
Instant
RGW
Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
uncommon
3 printings
  • SNC
  • SNC
  • SNC
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Cabaretti Confluence
Sorcery
3RGW
Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn.
rare
4 printings
  • NCC
  • NCC
  • PNCC (reprint)
  • PRM (reprint)
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Cabaretti Courtyard
Land
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
common
2 printings
  • EOC (reprint)
  • SNC
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Cabaretti Initiate
Creature — Raccoon Citizen
G
2R/W: This creature gains double strike until end of turn.
1/2 common
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Cabaretti Revels
Enchantment
1RG
Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.
rare
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Cabbages
Card
(Theme color: G)
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Cached Defenses
Sorcery
2G
Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
uncommon
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Cache Grab
Instant
1G
Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "2, T, Sacrifice this token: You gain 3 life.")
common
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Cache Raiders
Creature — Merfolk Rogue
3UU
At the beginning of your upkeep, return a permanent you control to its owner's hand.
4/4 uncommon
2 printings
  • DDI (reprint)
  • EVE
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Cackling Counterpart
Instant
1UU
Create a token that's a copy of target creature you control. Flashback 5UU (You may cast this card from your graveyard for its flashback cost. Then exile it.)
rare
8 printings
  • C14 (reprint)
  • DSC (reprint)
  • INR (reprint)
  • INR (reprint)
  • ISD
  • MM3 (reprint)
  • SIS (reprint)
  • J25 (reprint)
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Cackling Fiend
Creature — Zombie
2BB
When this creature enters, each opponent discards a card.
2/1 common
3 printings
  • BRB (reprint)
  • DMR (reprint)
  • USG
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Cackling Flames
Instant
3R
Cackling Flames deals 3 damage to any target. Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.
common
2 printings
  • DIS
  • GK2 (reprint)
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Cackling Imp
Creature — Imp
2BB
Flying T: Target player loses 1 life.
2/2 common
4 printings
  • 5DN
  • DDC (reprint)
  • DVD (reprint)
  • PLST (reprint)
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Cackling Observer
Creature — Imp
1BB
Flying When Cackling Observer enters, target opponent reveals each nonland card in their hand. You choose one of those cards and exile it. When Cackling Observer leaves the battlefield, the exiled card's owner seeks a nonland card with lesser mana value than the exiled card.
3/1 rare
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Cackling Prowler
Creature — Hyena Rogue
3G
Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.) Morbid — At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.
4/3 common
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Cackling Slasher
Creature — Human Assassin
3B
Deathtouch This creature enters with a +1/+1 counter on it if a creature died this turn.
3/3 common
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Cackling Witch
Creature — Human Spellshaper
1B
XB, T, Discard a card: Target creature gets +X/+0 until end of turn.
1/1 uncommon
2 printings
  • MMQ
  • PLST (reprint)
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Cacophodon
Creature — Dinosaur
3G
Enrage — Whenever this creature is dealt damage, untap target permanent.
2/5 uncommon
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Cacophony Scamp
Creature — Phyrexian Goblin Warrior
R
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) When this creature dies, it deals damage equal to its power to any target.
1/1 uncommon
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Cacophony Unleashed
Enchantment
5BB
When this enchantment enters, if you cast it, destroy all nonenchantment creatures. Whenever this enchantment or another enchantment you control enters, until end of turn, this enchantment becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
rare
2 printings
  • CMM
  • CMM
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