Card Collection

Blood Bairn
Creature — Vampire
2B
Sacrifice another creature: This creature gets +2/+2 until end of turn.
2/2 common
3 printings
  • C15 (reprint)
  • CMA (reprint)
  • M14
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Blood Baron of Vizkopa
Creature — Vampire
3WB
Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.
4/4 mythic
4 printings
  • PIO (reprint)
  • C17 (reprint)
  • DGM
  • IMA (reprint)
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Blood Beckoning
Sorcery
B
Kicker 3 (You may pay an additional 3 as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
common
2 printings
  • ZNR
  • J25 (reprint)
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Bloodboil Sorcerer
Creature — Human Shaman Sorcerer
3R
When this creature enters, you take the initiative. Crown of Madness — 1R, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/3 uncommon
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Bloodbond March
Enchantment
2BG
Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
rare
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Bloodbond Vampire
Creature — Vampire Shaman Ally
2BB
Whenever you gain life, put a +1/+1 counter on this creature.
3/3 uncommon
4 printings
  • BFZ
  • E02 (reprint)
  • J22 (reprint)
  • JMP (reprint)
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Bloodborn Scoundrels
Creature — Vampire Rogue
5B
Assist (Another player can pay up to 5 of this spell's cost.) When this creature enters, target opponent loses 2 life and you gain 2 life.
4/4 common
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Bloodbraid Challenger
Creature — Elf Berserker
3RG
Cascade Haste Escape—3RG, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
4/3 rare
2 printings
  • M3C
  • M3C
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Bloodbraid Elf
Creature — Elf Berserker
2RG
Haste (This creature can attack and T as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
3/2 uncommon
17 printings
  • 2X2 (reprint)
  • ARB
  • C16 (reprint)
  • CLB (reprint)
  • EMA (reprint)
  • F10 (reprint)
  • HA7 (reprint)
  • M3C (reprint)
  • PC2 (reprint)
  • PCA (reprint)
  • PLST (reprint)
  • PRM (reprint)
  • PRM (reprint)
  • SLC (reprint)
  • TSR (reprint)
  • 2X2 (reprint)
  • J25 (reprint)
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Bloodbraid Marauder
Creature — Human Berserker
1R
This creature can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
3/1 rare
5 printings
  • J21 (reprint)
  • MH2
  • PMH2 (reprint)
  • PRM (reprint)
  • MH2
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Bloodbriar
Creature — Plant Elemental
2G
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
2/3 common
3 printings
  • 2XM (reprint)
  • SIR (reprint)
  • EMN
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Blood Burglar
Creature — Vampire Rogue
1B
During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
2/2 common
2 printings
  • J25 (reprint)
  • M20
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Blood Celebrant
Creature — Human Cleric
B
B, Pay 1 life: Add one mana of any color.
1/1 common
2 printings
  • LGN
  • PLST (reprint)
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Bloodchief Ascension
Enchantment
B
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
rare
6 printings
  • CMM (reprint)
  • CMM (reprint)
  • CMM (reprint)
  • TLE (reprint)
  • PLST (reprint)
  • ZEN
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Bloodchief's Thirst
Sorcery
B
Kicker 2B (You may pay an additional 2B as you cast this spell.) Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
uncommon
3 printings
  • PLST (reprint)
  • ZNR
  • ZNR
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Blood-Chin Fanatic
Creature — Orc Warrior
1BB
1B, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
3/3 rare
2 printings
  • DTK
  • PDTK (reprint)
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Blood-Chin Rager
Creature — Human Warrior
1B
Whenever this creature attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
2/2 uncommon
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Blood Clock
Artifact
4
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
rare
2 printings
  • PLST (reprint)
  • SOK
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Bloodcrazed Goblin
Creature — Goblin Berserker
R
This creature can't attack unless an opponent has been dealt damage this turn.
2/2 common
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Bloodcrazed Hoplite
Creature — Human Soldier
1B
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it. Whenever a +1/+1 counter is put on this creature, remove a +1/+1 counter from target creature an opponent controls.
2/1 common
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Bloodcrazed Neonate
Creature — Vampire
1R
This creature attacks each combat if able. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
2/1 common
3 printings
  • ISD
  • PRM (reprint)
  • PW11
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Bloodcrazed Paladin
Creature — Vampire Knight
1B
Flash This creature enters with a +1/+1 counter on it for each creature that died this turn.
1/1 rare
2 printings
  • XLN
  • PXLN (reprint)
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Bloodcrazed Socialite
Creature — Vampire
3B
Menace When this creature enters, create a Blood token. (It's an artifact with "1, T, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
3/3 common
3 printings
  • DBL (reprint)
  • VOW
  • VOW
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Bloodcrazed Socialite // Bloodcrazed Socialite
Card
2 printings
  • AVOW
  • AVOW
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Bloodcrusher of Khorne
Creature — Demon Knight
3R
Trample Devastating Charge — Other creatures you control have trample.
3/3 uncommon
2 printings
  • 40K
  • 40K
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Blood Crypt
Land — Swamp Mountain
(T: Add B or R.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
rare
20 printings
  • RNA (reprint)
  • DIS
  • EXP (reprint)
  • TRK (reprint)
  • TRK (reprint)
  • UNF (reprint)
  • PECL (reprint)
  • PLST (reprint)
  • PRM (reprint)
  • PRNA (reprint)
  • RTR (reprint)
  • RVR (reprint)
  • RVR (reprint)
  • RVR (reprint)
  • SLD (reprint)
  • TRK (reprint)
  • UNF (reprint)
  • RVR (reprint)
  • CLU (reprint)
  • ECL (reprint)
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Blood Crypt // Blood Crypt
Land — Swamp Mountain
(T: Add B or R.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
rare
2 printings
  • ECL (reprint)
  • ECL (reprint)
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Blood Cultist
Creature — Human Wizard
1BR
T: This creature deals 1 damage to target creature. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
1/1 uncommon
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Blood Curdle
Instant
3B
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
common
2 printings
  • PLST (reprint)
  • IKO
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Bloodcurdler
Creature — Horror
1B
Flying At the beginning of your upkeep, mill a card. Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
1/1 rare
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Bloodcurdling Scream
Sorcery
XB
Target creature gets +X/+0 until end of turn.
uncommon
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Blood-Cursed Knight
Creature — Vampire Knight
1WB
As long as you control an enchantment, this creature gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
3/2 uncommon
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Blood Divination
Sorcery
3B
As an additional cost to cast this spell, sacrifice a creature. Draw three cards.
uncommon
2 printings
  • JMP (reprint)
  • M19
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Bloodfeather Phoenix
Creature — Phoenix
1R
Flying This creature can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay R. If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.
2/2 rare
4 printings
  • MOM
  • PMOM
  • PMOM
  • MOM
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Bloodfell Caves
Land
This land enters tapped. When this land enters, you gain 1 life. T: Add B or R.
common
15 printings
  • C17 (reprint)
  • C19 (reprint)
  • DSC (reprint)
  • TDM (reprint)
  • EMA (reprint)
  • FRF (reprint)
  • NEO (reprint)
  • SCD (reprint)
  • KTK
  • DFT (reprint)
  • FDN (reprint)
  • IKO (reprint)
  • M20 (reprint)
  • M21 (reprint)
  • MOM (reprint)
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Bloodfell Caves // Bloodfell Caves
Card
2 printings
  • AMOM
  • AMOM
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Blood Feud
Sorcery
4RR
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
uncommon
3 printings
  • BBD (reprint)
  • DKA
  • J25 (reprint)
View Statistics
Bloodfire Colossus
Creature — Giant
6RR
R, Sacrifice this creature: It deals 6 damage to each creature and each player.
6/6 rare
5 printings
  • 10E (reprint)
  • 9ED (reprint)
  • 9ED (reprint)
  • APC
  • DDI (reprint)
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Bloodfire Dwarf
Creature — Dwarf
R
R, Sacrifice this creature: It deals 1 damage to each creature without flying.
1/1 common
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Bloodfire Enforcers
Creature — Human Monk
3R
This creature has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
5/2 uncommon
2 printings
  • PIO (reprint)
  • FRF
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Bloodfire Expert
Creature — Efreet Monk
2R
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/1 common
3 printings
  • KTK
  • PLST (reprint)
  • J25 (reprint)
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Bloodfire Infusion
Enchantment — Aura
2R
Enchant creature you control R, Sacrifice enchanted creature: This Aura deals damage equal to the sacrificed creature's power to each creature.
common
View Statistics
Bloodfire Kavu
Creature — Kavu
2RR
R, Sacrifice this creature: It deals 2 damage to each creature.
2/2 uncommon
2 printings
  • APC
  • DDI (reprint)
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Bloodfire Mentor
Creature — Efreet Shaman
2R
2U, T: Draw a card, then discard a card.
0/5 common
View Statistics
Bloodflow Connoisseur
Creature — Vampire
2B
Sacrifice a creature: Put a +1/+1 counter on this creature.
1/1 common
4 printings
  • 2X2 (reprint)
  • AVR
  • SIS (reprint)
  • UMA (reprint)
View Statistics
Blood for Bones
Sorcery
3B
As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
uncommon
View Statistics
Bloodforged Battle-Axe
Artifact — Equipment
1
Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip 2
rare
11 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • 2X2 (reprint)
  • C17
  • MOC (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PRM (reprint)
  • PZ2 (reprint)
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Blood for the Blood God!
Instant
8BBR
This spell costs 1 less to cast for each creature that died this turn. Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
rare
2 printings
  • 40K
  • 40K
View Statistics
Blood Fountain
Artifact
B
When this artifact enters, create a Blood token. (It's an artifact with "1, T, Discard a card, Sacrifice this token: Draw a card.") 3B, T, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.
common
4 printings
  • DBL (reprint)
  • VOW
  • PLST (reprint)
  • J25 (reprint)
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Bloodfray Giant
Creature — Giant
2RR
Trample Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
4/3 uncommon
2 printings
  • RTR
  • RVR (reprint)
View Statistics
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