Bartz and Boko
Legendary Creature — Human Bird
3GG
Affinity for Birds (This spell costs 1 less to cast for each Bird you control.)
When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
4/3
rare
3 printings
View Statistics
Baru, Fist of Krosa
Legendary Creature — Human Druid
3GG
Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
4/4
rare
View Statistics
Baru, Wurmspeaker
Legendary Creature — Human Druid
2GG
Wurms you control get +2/+2 and have trample.
7G, T: Create a 4/4 green Wurm creature token. This ability costs X less to activate, where X is the greatest power among Wurms you control.
3/3
rare
2 printings
View Statistics
Basal Sliver
Creature — Sliver
2B
All Slivers have "Sacrifice this permanent: Add BB."
2/2
rare
2 printings
View Statistics
Basalt Gargoyle
Creature — Gargoyle
2R
Flying
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R: This creature gets +0/+1 until end of turn.
3/2
uncommon
2 printings
View Statistics
Basalt Golem
Artifact Creature — Golem
5
This creature can't be blocked by artifact creatures.
Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
2/4
uncommon
View Statistics
Basal Thrull
Creature — Thrull
BB
T, Sacrifice this creature: Add BB.
1/2
common
5 printings
-
FEM
-
FEM
-
FEM
-
FEM
-
ME1 (reprint)
View Statistics
Basalt Monolith
Artifact
3
This artifact doesn't untap during your untap step.
T: Add CCC.
3: Untap this artifact.
uncommon
20 printings
-
2ED (reprint)
-
2XM (reprint)
-
30A (reprint)
-
30A (reprint)
-
3ED (reprint)
-
C15 (reprint)
-
CED (reprint)
-
CEI (reprint)
-
CM2 (reprint)
-
CMA (reprint)
-
FBB (reprint)
-
LEA
-
LEB (reprint)
-
LTC (reprint)
-
MB2 (reprint)
-
ME4 (reprint)
-
PRM (reprint)
-
PZ1 (reprint)
-
SUM (reprint)
-
C13 (reprint)
View Statistics
Basalt Ravager
Creature — Giant Wizard
3R
When this creature enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
4/2
uncommon
View Statistics
Basandra, Battle Seraph
Legendary Creature — Angel
3RW
Flying
Players can't cast spells during combat.
R: Target creature attacks this turn if able.
4/4
rare
5 printings
-
CMA (reprint)
-
CMD
-
CNS (reprint)
-
PCMD
-
VMA (reprint)
View Statistics
Baseball Bat
Artifact — Equipment
GW
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap up to one target creature.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
uncommon
View Statistics
Base Camp
Land
This land enters tapped.
T: Add C.
T: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
uncommon
View Statistics
Base Race // Base Race (cont'd)
Card
2 players | 3 packs | 10 minutes
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET'S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an
4 printings
View Statistics
Bashful Beastie
Creature — Beast
4G
When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
5/4
common
View Statistics
Bash to Bits
Instant
3R
Destroy target artifact.
Flashback 4RR (You may cast this card from your graveyard for its flashback cost. Then exile it.)
uncommon
View Statistics
Basic Conjuration
Sorcery — Lesson
1GG
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
rare
5 printings
-
STX
-
PRM (reprint)
-
PSTX (reprint)
-
PSTX (reprint)
-
STX
View Statistics
Basilica Bell-Haunt
Creature — Spirit
WWBB
When this creature enters, each opponent discards a card and you gain 3 life.
3/4
uncommon
View Statistics
Basilica Guards
Creature — Human Soldier
2W
Defender
Extort (Whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.)
1/4
common
2 printings
View Statistics
Basilica Screecher
Creature — Bat
1B
Flying
Extort (Whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.)
1/2
common
3 printings
-
CLU (reprint)
-
GTC
-
PIO (reprint)
View Statistics
Basilica Shepherd
Creature — Phyrexian Angel
3WW
Flying
When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
3/3
common
View Statistics
Basilica Skullbomb
Artifact
1
1, Sacrifice this artifact: Draw a card.
2W, Sacrifice this artifact: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
common
View Statistics
Basilica Stalker
Creature — Vampire Detective
5B
Flying
Whenever this creature deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Disguise 4B (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
3/4
common
View Statistics
Basilisk Collar
Artifact — Equipment
1
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
rare
19 printings
-
2XM (reprint)
-
AFC (reprint)
-
CLB (reprint)
-
CLB (reprint)
-
DSC (reprint)
-
FDC (reprint)
-
HBG (reprint)
-
MM3 (reprint)
-
PCLB (reprint)
-
PIP (reprint)
-
PIP (reprint)
-
PIP (reprint)
-
PIP (reprint)
-
PLST (reprint)
-
PLST (reprint)
-
SLD (reprint)
-
SLD (reprint)
-
WWK
-
FDN (reprint)
View Statistics
Basilisk Gate
Land — Gate
T: Add C.
2, T: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
common
3 printings
-
CLB
-
M3C (reprint)
-
MB2 (reprint)
View Statistics
Basim Ibn Ishaq
Legendary Creature — Human Assassin
UB
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
2/2
rare
3 printings
View Statistics
Ba Sing Se
Land
This land enters tapped unless you control a basic land.
T: Add G.
2G, T: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
rare
3 printings
View Statistics
Basking Broodscale
Creature — Eldrazi Lizard
1G
Devoid (This card has no color.)
1G: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add C."
2/2
common
2 printings
View Statistics
Basking Capybara
Creature — Capybara
1G
Descend 4 — This creature gets +3/+0 as long as there are four or more permanent cards in your graveyard.
1/3
common
View Statistics
Basking Rootwalla
Creature — Lizard
G
1G: This creature gets +2/+2 until end of turn. Activate only once each turn.
Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
1/1
common
10 printings
-
DDD (reprint)
-
F07 (reprint)
-
GVL (reprint)
-
MB2 (reprint)
-
PLST (reprint)
-
PRM (reprint)
-
TOR
-
UMA (reprint)
-
VMA (reprint)
-
WC03 (reprint)
View Statistics
Basri, Devoted Paladin
Legendary Planeswalker — Basri
4WW
[+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
[−1]: Whenever a creature attacks this turn, put a +1/+1 counter on it.
[−6]: Creatures you control get +2/+2 and gain flying until end of turn.
mythic
View Statistics
Basri Ket
Legendary Planeswalker — Basri
1WW
[+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
[−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
[−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
mythic
7 printings
-
PM21 (reprint)
-
PM21 (reprint)
-
PRM (reprint)
-
PWCS (reprint)
-
M21
-
M21
-
M21
View Statistics
Basri Ket Emblem
Emblem
At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control.
View Statistics
Basri's Acolyte
Creature — Cat Cleric
2WW
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
2/3
common
5 printings
-
J22 (reprint)
-
M21
-
PLST (reprint)
-
J25 (reprint)
-
M21
View Statistics
Basri's Aegis
Sorcery
2WW
Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle.
rare
View Statistics
Basri's Lieutenant
Creature — Human Knight
3W
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
3/4
rare
5 printings
-
M21
-
M21
-
PM21 (reprint)
-
PM21 (reprint)
-
J25 (reprint)
View Statistics
Basri's Solidarity
Sorcery
1W
Put a +1/+1 counter on each creature you control.
uncommon
4 printings
-
J25 (reprint)
-
M21
-
M21
-
PLST (reprint)
View Statistics
Basri, Tomorrow's Champion
Legendary Creature — Human Knight
W
W, T, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.)
Cycling 2W (2W, Discard this card: Draw a card.)
When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
2/1
rare
5 printings
-
DFT
-
PDFT (reprint)
-
PDFT (reprint)
-
DFT
-
DFT
View Statistics
Basri, Tomorrow's Champion // Basri, Tomorrow's Champion
Card
2 printings
View Statistics
Bassara Tower Archer
Creature — Human Archer
GG
Reach, hexproof
2/1
uncommon
3 printings
-
PIO (reprint)
-
JOU
-
PLST (reprint)
View Statistics
Bastion Enforcer
Creature — Dwarf Soldier
2W
3/2
common
2 printings
View Statistics
Bastion Inventor
Creature — Vedalken Artificer
5U
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4/4
common
2 printings
View Statistics
Bastion Mastodon
Artifact Creature — Elephant
5
W: This creature gains vigilance until end of turn.
4/5
common
2 printings
View Statistics
Bastion of Remembrance
Enchantment
2B
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
uncommon
11 printings
-
BLC (reprint)
-
CMM (reprint)
-
DSC (reprint)
-
TLE (reprint)
-
PIP (reprint)
-
PIP (reprint)
-
PLST (reprint)
-
TDC (reprint)
-
FIC (reprint)
-
IKO
-
J25 (reprint)
View Statistics
Bastion of Remembrance // Bastion of Remembrance
Card
2 printings
View Statistics
Bastion Protector
Creature — Human Soldier
2W
Commander creatures you control get +2/+2 and have indestructible.
3/3
rare
9 printings
-
40K (reprint)
-
40K (reprint)
-
C15
-
FIC (reprint)
-
LTC (reprint)
-
MIC (reprint)
-
MSC (reprint)
-
MSC (reprint)
-
PZ1 (reprint)
View Statistics
Bast, Panther Goddess
Legendary Creature — Cat God
2GW
Reach, trample, indestructible
Bast can't attack or block unless you control three or more creatures.
Whenever you attack, target attacking creature gets +X/+X until end of turn, where X is the number of creatures you control.
4/4
rare
2 printings
View Statistics
Bat
Token Creature — Bat
Flying
2/1
12 printings
-
TSR
-
VOC
-
BIG
-
BLB
-
C17
-
GVL
-
GK2
-
LCI
-
M19
-
MID
-
MKM
-
MMA
View Statistics
Bat-
Creature — Bat
Flying
At the beginning of each end step, if an opponent lost 3 or more life this turn,
Augment 1B (1B, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+1/+1
uncommon
View Statistics