Card Collection

Aysen Abbey
Land
T: Add C. 1, T: Add W. 2, T: Add G or U.
uncommon
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Aysen Bureaucrats
Creature — Human Advisor
1W
T: Tap target creature with power 2 or less.
1/1 common
4 printings
  • 5ED (reprint)
  • HML
  • HML
  • ME2 (reprint)
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Aysen Crusader
Creature — Human Knight
2WW
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
2+*/2+* rare
2 printings
  • HML
  • ME2 (reprint)
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Aysen Highway
Enchantment
3WWW
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
rare
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Ayula, Queen Among Bears
Legendary Creature — Bear
1G
Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.
2/2 rare
6 printings
  • H1R (reprint)
  • J21 (reprint)
  • MH1
  • PIP (reprint)
  • PIP (reprint)
  • PRM (reprint)
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Ayula, Queen Among Bears // Ayula, Queen Among Bears
Card
2 printings
  • AMH1
  • AMH1
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Ayula's Influence
Enchantment
GGG
Discard a land card: Create a 2/2 green Bear creature token.
rare
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Ayumi, the Last Visitor
Legendary Creature — Spirit
3GG
Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
7/3 rare
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Azami, Lady of Scrolls
Legendary Creature — Human Wizard
2UUU
Tap an untapped Wizard you control: Draw a card.
0/2 rare
9 printings
  • C13 (reprint)
  • C17 (reprint)
  • CHK
  • CMA (reprint)
  • CMM (reprint)
  • CMM (reprint)
  • CMM (reprint)
  • PSAL (reprint)
  • SLD (reprint)
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Azami, Lady of Scrolls // Azami, Lady of Scrolls
Card
2 printings
  • ACMM
  • ACMM
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Azimaet Drake
Creature — Drake
2U
Flying U: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 common
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Aziza, Mage Tower Captain
Legendary Creature — Djinn Sorcerer
RW
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
2/2 rare
3 printings
  • PSOS (reprint)
  • SOS
  • SOS
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Azlask, the Swelling Scourge
Legendary Creature — Eldrazi
3
Whenever Azlask or another colorless creature you control dies, you get an experience counter. WUBRG: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
2/2 mythic
5 printings
  • M3C
  • M3C
  • M3C
  • M3C
  • M3C
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Azlask, the Swelling Scourge // Azlask, the Swelling Scourge
Card
2 printings
  • AMH3
  • AMH3
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Azog, Moria's Ruin
Legendary Creature — Goblin Soldier
2B
When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts X +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.)
1/3 rare
3 printings
  • HOB
  • HOB
  • HOB
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Azorius Aethermage
Creature — Human Wizard
1WU
Whenever a permanent is returned to your hand, you may pay 1. If you do, draw a card.
1/1 uncommon
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Azorius Arrester
Creature — Human Soldier
1W
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
2/1 common
3 printings
  • CLU (reprint)
  • RTR
  • RVR (reprint)
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Azorius Chancery
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add WU.
uncommon
25 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • AFC (reprint)
  • BRC (reprint)
  • C13 (reprint)
  • C16 (reprint)
  • C18 (reprint)
  • C19 (reprint)
  • C20 (reprint)
  • CLU (reprint)
  • CM2 (reprint)
  • CMA (reprint)
  • CMD (reprint)
  • DDI (reprint)
  • DIS
  • DSC (reprint)
  • GK2 (reprint)
  • IMA (reprint)
  • KHC (reprint)
  • M3C (reprint)
  • MKC (reprint)
  • MM2 (reprint)
  • PRM (reprint)
  • TD0 (reprint)
  • VOC (reprint)
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Azorius Charm
Instant
WU
Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.
uncommon
5 printings
  • PIO (reprint)
  • GK2 (reprint)
  • IMA (reprint)
  • PLST (reprint)
  • RTR
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Azorius Cluestone
Artifact
3
T: Add W or U. WU, T, Sacrifice this artifact: Draw a card.
common
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Azorius First-Wing
Creature — Griffin
WU
Flying, protection from enchantments
2/2 common
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Azorius Guildgate
Land — Gate
This land enters tapped. T: Add W or U.
common
15 printings
  • PIO (reprint)
  • RNA (reprint)
  • RNA (reprint)
  • C13 (reprint)
  • C18 (reprint)
  • CLU (reprint)
  • CMA (reprint)
  • DGM (reprint)
  • KHC (reprint)
  • MM3 (reprint)
  • PLST (reprint)
  • RTR
  • RVR (reprint)
  • RVR (reprint)
  • FDN (reprint)
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Azorius Guildmage
Creature — Vedalken Wizard
W/UW/U
2W: Tap target creature. 2U: Counter target activated ability. (Mana abilities can't be targeted.)
2/2 uncommon
7 printings
  • CMD (reprint)
  • DIS
  • GK2 (reprint)
  • PDIS (reprint)
  • PRM (reprint)
  • RVR (reprint)
  • TD0 (reprint)
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Azorius Herald
Creature — Spirit
2W
This creature can't be blocked. When this creature enters, you gain 4 life. When this creature enters, sacrifice it unless U was spent to cast it.
2/1 uncommon
4 printings
  • C13 (reprint)
  • DIS
  • GK2 (reprint)
  • PLST (reprint)
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Azorius Justiciar
Creature — Human Wizard
2WW
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
2/2 uncommon
4 printings
  • CLU (reprint)
  • GK2 (reprint)
  • RTR
  • RVR (reprint)
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Azorius Keyrune
Artifact
3
T: Add W or U. WU: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
uncommon
4 printings
  • C13 (reprint)
  • CMA (reprint)
  • GK2 (reprint)
  • RTR
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Azorius Knight-Arbiter
Creature — Human Knight
3WU
Vigilance This creature can't be blocked.
2/5 common
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Azorius Locket
Artifact
3
T: Add W or U. W/UW/UW/UW/U, T, Sacrifice this artifact: Draw two cards.
common
3 printings
  • RNA
  • C19 (reprint)
  • VOC (reprint)
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Azorius Ploy
Instant
1WWU
Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn.
uncommon
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Azorius Senate
Card
(Theme colors: WU)
View Statistics
Azorius Signet
Artifact
2
1, T: Add WU.
uncommon
25 printings
  • AA1 (reprint)
  • ARC (reprint)
  • BLC (reprint)
  • BRC (reprint)
  • C18 (reprint)
  • C20 (reprint)
  • CLU (reprint)
  • CMM (reprint)
  • DIS
  • DSC (reprint)
  • FRC (reprint)
  • GK2 (reprint)
  • KHC (reprint)
  • MKC (reprint)
  • MM3 (reprint)
  • NCC (reprint)
  • NEC (reprint)
  • PRM (reprint)
  • PRM (reprint)
  • SCD (reprint)
  • SLD (reprint)
  • TD0 (reprint)
  • TDC (reprint)
  • VOC (reprint)
  • RVR (reprint)
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Azorius Skyguard
Creature — Human Knight
4WU
Flying, first strike Creatures your opponents control get -1/-0.
3/3 uncommon
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Azorius Traffic Enforcement
Creature — Human Soldier
2W
Creatures opponents control entering the battlefield don't cause backup abilities to trigger. At the beginning of your combat step, detain target creature with backup or vehicle an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
2/3 rare
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Azor's Elocutors
Creature — Human Advisor
3W/UW/U
At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from this creature.
3/5 rare
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Azor's Gateway // Sanctum of the Sun
Legendary Artifact
2
1, T: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
mythic
6 printings
  • RIX
  • RIX
  • PLST (reprint)
  • PLST (reprint)
  • PRIX (reprint)
  • PRIX (reprint)
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Azor, the Lawbringer
Legendary Creature — Sphinx
2WWUU
Flying When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay XWUU. If you do, you gain X life and draw X cards.
6/6 mythic
2 printings
  • RIX
  • PRIX (reprint)
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Azra Bladeseeker
Creature — Azra Warrior
2R
When this creature enters, each player on your team may discard a card, then each player who discarded a card this way draws a card.
3/2 common
2 printings
  • BBD
  • PLST (reprint)
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Azra Matchthrower
Creature — Azra Warrior
3R
Battlebond (You may pair this creature with an unpaired battle you control when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Azra Matchthrower is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."
4/4 common
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Azra Oddsmaker
Creature — Azra Warrior
1BR
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
3/3 uncommon
2 printings
  • BBD
  • PLST (reprint)
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Azra Smokeshaper
Creature — Azra Ninja
3B
Ninjutsu 1B (1B, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains indestructible until end of turn.
3/3 common
2 printings
  • J21 (reprint)
  • MH1
View Statistics
Azula
Card
(Theme color: B)
View Statistics
Azula Always Lies
Instant — Lesson
1B
Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature.
common
View Statistics
Azula, Cunning Usurper
Legendary Creature — Human Noble Rogue
2UBB
Firebending 2 (Whenever this creature attacks, add RR. This mana lasts until end of combat.) When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.
4/4 rare
3 printings
  • TLA
  • PTLA (reprint)
  • TLA
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Azula, On the Hunt
Legendary Creature — Human Noble
3B
Firebending 2 (Whenever this creature attacks, add RR. This mana lasts until end of combat.) Whenever Azula attacks, you lose 1 life and create a Clue token. (It's an artifact with "2, Sacrifice this token: Draw a card.")
4/3 uncommon
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Azula, Ruthless Firebender
Legendary Creature — Human Noble
2B
Firebending 1 (Whenever this creature attacks, add R. This mana lasts until end of combat.) Whenever Azula attacks, you may discard a card. Then you get an experience counter for each player who discarded a card this turn. 2B: Until end of turn, Azula gets +1/+1 for each experience counter you have and gains menace.
3/3 mythic
2 printings
  • TLE
  • TLE
View Statistics
Azure Beastbinder
Creature — Rat Rogue
1U
Vigilance This creature can't be blocked by creatures with power 2 or greater. Whenever this creature attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
1/3 rare
4 printings
  • PBLB (reprint)
  • PBLB (reprint)
  • BLB
  • BLB
View Statistics
Azure Drake
Creature — Drake
3U
Flying
2/4 uncommon
9 printings
  • CHR (reprint)
  • 5ED (reprint)
  • 9ED (reprint)
  • 9ED (reprint)
  • BCHR (reprint)
  • BRB (reprint)
  • LEG
  • M11 (reprint)
  • J25 (reprint)
View Statistics
Azure Fleet Admiral
Creature — Human Pirate
3U
When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.
3/3 common
3 printings
  • CMR
  • LCC (reprint)
  • PLST (reprint)
View Statistics
Azure Mage
Creature — Human Wizard
1U
3U: Draw a card.
2/1 uncommon
3 printings
  • C14 (reprint)
  • M12
  • MM3 (reprint)
View Statistics
Azusa, Lost but Seeking
Legendary Creature — Human Monk
2G
You may play two additional lands on each of your turns.
1/2 rare
17 printings
  • A25 (reprint)
  • CHK
  • CMM (reprint)
  • CMM (reprint)
  • CMM (reprint)
  • J16 (reprint)
  • M21 (reprint)
  • OCM1 (reprint)
  • PM21 (reprint)
  • PM21 (reprint)
  • PRM (reprint)
  • PRM (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • FCA (reprint)
  • M21 (reprint)
View Statistics
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