Card Collection

Avacyn, Angel of Horror
Legendary Creature — Angel
5BBB
Flying, deathtouch Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step.
8/8 rare
2 printings
  • FRC
  • FRC
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Avacyn, Guardian Angel
Legendary Creature — Angel
2WWW
Flying, vigilance 1W: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. 5WW: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.
5/4 rare
View Statistics
Avacynian Missionaries // Lunarch Inquisitors
Creature — Human Cleric
3W
At the beginning of your end step, if this creature is equipped, transform it.
3/3 uncommon
2 printings
  • SOI
  • SOI
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Avacynian Priest
Creature — Human Cleric
1W
1, T: Tap target non-Human creature.
1/2 common
3 printings
  • INR (reprint)
  • INR (reprint)
  • ISD
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Avacyn's Collar
Artifact — Equipment
1
Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip 2
uncommon
2 printings
  • SIS (reprint)
  • DKA
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Avacyn's Collar, the Symbol of Her Church
Artifact — Equipment
1W
Equipped creature can't attack, block, or transform, and its activated abilities can't be activated. Shackle 3 (3: Attach to target creature you don't control. Shackle only as a sorcery.)
rare
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Avacyn's Judgment
Sorcery
1R
Madness XR (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
rare
5 printings
  • SIR (reprint)
  • C19 (reprint)
  • PSOI (reprint)
  • SOI
  • VOC (reprint)
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Avacyn's Memorial
Legendary Artifact
5WWW
Indestructible Other legendary permanents you control have indestructible.
mythic
3 printings
  • MIC
  • MIC
  • PRM (reprint)
View Statistics
Avacyn's Pilgrim
Creature — Human Monk
G
T: Add W.
1/1 rare
10 printings
  • SIS (reprint)
  • F12 (reprint)
  • ISD
  • MIC (reprint)
  • MM3 (reprint)
  • PF25 (reprint)
  • PLST (reprint)
  • PLST (reprint)
  • PRM (reprint)
  • SCD (reprint)
View Statistics
Avalanche
Sorcery
X2RR
Destroy X target snow lands.
uncommon
View Statistics
Avalanche Caller
Snow Creature — Human Wizard
1U
2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
1/3 uncommon
2 printings
  • J22 (reprint)
  • KHM
View Statistics
Avalanche of Sector 7
Legendary Creature — Human Rebel
2R
Menace Avalanche of Sector 7's power is equal to the number of artifacts your opponents control. Whenever an opponent activates an ability of an artifact they control, Avalanche of Sector 7 deals 1 damage to that player.
*/3 rare
2 printings
  • FIC
  • FIC
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Avalanche Riders
Creature — Human Nomad
3R
Haste Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target land.
2/2 rare
8 printings
  • F04 (reprint)
  • PLST (reprint)
  • PMEI (reprint)
  • PRM (reprint)
  • TSB (reprint)
  • ULG
  • WC00 (reprint)
  • WC99 (reprint)
View Statistics
Avalanche Tusker
Creature — Elephant Warrior
2GUR
Whenever this creature attacks, target creature defending player controls blocks it this combat if able.
6/4 rare
4 printings
  • PKTK (reprint)
  • PKTK (reprint)
  • PRM (reprint)
  • KTK
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Avarax
Creature — Beast
3RR
Haste When this creature enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle. 1R: This creature gets +1/+0 until end of turn.
3/3 common
4 printings
  • DMR (reprint)
  • EMA (reprint)
  • ONS
  • PLST (reprint)
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Avarice Amulet
Artifact — Equipment
4
Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of this Equipment. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
rare
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Avarice Totem
Artifact
1
5: Exchange control of this artifact and target nonland permanent.
uncommon
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Avaricious Dragon
Creature — Dragon
2RR
Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.
4/4 mythic
View Statistics
Avatar
Token Creature — Avatar
This creature's power and toughness are each equal to your life total.
*/*
5 printings
  • M11
  • STX
  • M10
  • LRW
  • M19
View Statistics
Avatar Aang // Aang, Master of Elements
Legendary Creature — Human Avatar Ally
RGWU
Flying, firebending 2 Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
4/4 mythic
8 printings
  • TLA
  • TLA
  • PTLA (reprint)
  • PTLA (reprint)
  • TLA
  • TLA
  • TLA
  • TLA
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Avatar Destiny
Enchantment — Aura
2GG
Enchant creature you control Enchanted creature gets +1/+1 for each creature card in your graveyard and is an Avatar in addition to its other types. When enchanted creature dies, mill cards equal to its power. Return this card to its owner's hand and up to one creature card milled this way to the battlefield under your control.
rare
3 printings
  • TLA
  • TLA
  • PTLA (reprint)
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Avatar Enthusiasts
Creature — Human Peasant Ally
2W
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
2/2 common
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Avatar Kyoshi, Earthbender
Legendary Creature — Human Avatar
5GGG
During your turn, Avatar Kyoshi has hexproof. At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
6/6 mythic
2 printings
  • TLE
  • TLE
View Statistics
Avatar of Burgeoning Echoes
Creature — Avatar
GU
Landfall — Whenever a land you control enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") Planeswalkers you control have "[−10]: Put a +1/+1 counter on target creature for each land you control."
2/3 mythic
3 printings
  • PFRA
  • FRA
  • FRA
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Avatar of Burgeoning Echoes // Avatar of Burgeoning Echoes
Card
2 printings
  • AFRA
  • AFRA
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Avatar of Discord
Creature — Avatar
B/RB/RB/R
(B/R can be paid with either B or R.) Flying When this creature enters, sacrifice it unless you discard two cards.
5/3 rare
5 printings
  • ARC (reprint)
  • DIS
  • GK2 (reprint)
  • PDIS (reprint)
  • PRM (reprint)
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Avatar of Fury
Creature — Avatar
6RR
If an opponent controls seven or more lands, this spell costs 6 less to cast. Flying R: This creature gets +1/+0 until end of turn.
6/6 rare
3 printings
  • CMD (reprint)
  • E01 (reprint)
  • PCY
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Avatar of Growth
Creature — Elemental Avatar
4GG
This spell costs 1 less to cast for each opponent you have. Trample When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
4/4 mythic
3 printings
  • GNT
  • PLST (reprint)
  • PZ2 (reprint)
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Avatar of Hope
Creature — Avatar
6WW
If you have 3 or less life, this spell costs 6 less to cast. Flying This creature can block any number of creatures.
4/9 rare
5 printings
  • 8ED (reprint)
  • 8ED (reprint)
  • PCY
  • PPCY (reprint)
  • PRM (reprint)
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Avatar of Me
Creature — Avatar
2UU
This spell costs 1 more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. Avatar of Me is the color of your eyes.
*/* rare
3 printings
  • ULST (reprint)
  • UND (reprint)
  • UNH
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Avatar of Might
Creature — Avatar
6GG
If an opponent controls at least four more creatures than you, this spell costs 6 less to cast. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
8/8 rare
3 printings
  • 10E (reprint)
  • 10E (reprint)
  • PCY
View Statistics
Avatar of Slaughter
Creature — Avatar
6RR
All creatures have double strike and attack each combat if able.
8/8 rare
5 printings
  • CLB (reprint)
  • CMA (reprint)
  • CMD
  • CMM (reprint)
  • CMM (reprint)
View Statistics
Avatar of the Resolute
Creature — Avatar
GG
Reach, trample This creature enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
3/2 rare
3 printings
  • PIO (reprint)
  • DTK
  • PDTK (reprint)
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Avatar of Will
Creature — Avatar
6UU
If an opponent has no cards in hand, this spell costs 6 less to cast. Flying
5/6 rare
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Avatar of Woe
Creature — Avatar
6BB
If there are ten or more creature cards total in all graveyards, this spell costs 6 less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) T: Destroy target creature. It can't be regenerated.
6/5 rare
11 printings
  • ARC (reprint)
  • CM2 (reprint)
  • CMD (reprint)
  • CN2 (reprint)
  • MP2 (reprint)
  • PCY
  • PD3 (reprint)
  • PPRO (reprint)
  • PRM (reprint)
  • TD0 (reprint)
  • TSB (reprint)
View Statistics
Avatar Roku, Firebender
Legendary Creature — Human Avatar
3RRR
Whenever a player attacks, add six R. Until end of combat, you don't lose this mana as steps end. RRR: Target creature gets +3/+0 until end of turn.
6/6 mythic
2 printings
  • TLE
  • TLE
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Avatar's Wrath
Sorcery
2WW
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for 2 rather than its mana cost.) Until your next turn, your opponents can't cast spells from anywhere other than their hands. Exile Avatar's Wrath.
rare
3 printings
  • TLA
  • PTLA (reprint)
  • TLA
View Statistics
Aveline de Grandpré
Legendary Creature — Human Assassin
2GG
Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature. Disguise BG (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
3/3 rare
3 printings
  • ACR
  • ACR
  • ACR
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Aven Archer
Creature — Bird Soldier Archer
3WW
Flying 2W, T: This creature deals 2 damage to target attacking or blocking creature.
2/2 uncommon
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Aven Augur
Creature — Bird Wizard
3U
Flying Sacrifice this creature: Return up to two target creatures to their owners' hands. Activate only during your upkeep.
2/2 common
View Statistics
Aven Battle Priest
Creature — Bird Cleric
5W
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you gain 3 life.
3/3 common
2 printings
  • ORI
  • PLST (reprint)
View Statistics
Aven Brigadier
Creature — Bird Soldier
3WWW
Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1.
3/5 rare
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Aven Cloudchaser
Creature — Bird Soldier
3W
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, destroy target enchantment.
2/2 common
7 printings
  • 10E (reprint)
  • 10E (reprint)
  • 8ED (reprint)
  • 8ED (reprint)
  • 9ED (reprint)
  • 9ED (reprint)
  • ODY
View Statistics
Aven Courier
Creature — Bird Advisor
1U
Flying Whenever this creature attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
1/1 rare
3 printings
  • NCC
  • NCC
  • PNCC (reprint)
View Statistics
Aven Envoy
Creature — Bird Soldier
U
Flying
0/2 common
View Statistics
Aven Eternal
Creature — Zombie Bird Warrior
2U
Flying When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
2/2 common
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Aven Farseer
Creature — Bird Soldier
1W
Flying Whenever a permanent is turned face up, put a +1/+1 counter on this creature.
1/1 common
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Aven Fateshaper
Creature — Bird Wizard
6U
Flying When this creature enters, look at the top four cards of your library, then put them back in any order. 4U: Look at the top four cards of your library, then put them back in any order.
4/5 uncommon
2 printings
  • DMR (reprint)
  • ONS
View Statistics
Aven Fisher
Creature — Bird Soldier
3U
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature dies, you may draw a card.
2/2 common
9 printings
  • 10E (reprint)
  • 10E (reprint)
  • 8ED (reprint)
  • 8ED (reprint)
  • 9ED (reprint)
  • 9ED (reprint)
  • DMR (reprint)
  • ODY
  • PLST (reprint)
View Statistics
Aven Fleetwing
Creature — Bird Soldier
3U
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
2/2 common
View Statistics
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