Card Collection

Assquatch
Creature — Donkey
4R
Each other Donkey gets +1½/+1½. Whenever another Donkey enters, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
3.5/3.5 rare
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Assure // Assemble
Instant
G/WG/W
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
rare
6 printings
  • PGRN (reprint)
  • PGRN (reprint)
  • RVR (reprint)
  • RVR (reprint)
  • GRN
  • GRN
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Ass Whuppin'
Sorcery
1WB
Destroy target silver-bordered or acorn permanent in any game you can see from your seat.
rare
2 printings
  • PUNH (reprint)
  • UNH
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Astarion's Thirst
Instant
3B
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
rare
3 printings
  • CLB
  • CLB
  • PCLB (reprint)
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Astarion, the Decadent
Legendary Creature — Vampire Elf Rogue
4WB
Deathtouch, lifelink At the beginning of your end step, choose one — • Feed — Target opponent loses life equal to the amount of life they lost this turn. • Friends — You gain life equal to the amount of life you gained this turn.
4/4 rare
6 printings
  • CLB
  • CLB
  • CLB
  • PCLB (reprint)
  • SLD (reprint)
  • HBG (reprint)
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Astarion, the Decadent // Astarion, the Decadent
Card
2 printings
  • ACLB
  • ACLB
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Astartes Warrior
Token Creature — Astartes Warrior
Vigilance
2/2
3 printings
  • 40K
  • 40K
  • 40K
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Astelli Reclaimer
Creature — Angel Warrior
3WW
Flying When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature. Warp 2W
5/4 rare
4 printings
  • PEOE (reprint)
  • PEOE (reprint)
  • EOE
  • EOE
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Astelli Reclaimer // Astelli Reclaimer
Card
2 printings
  • AEOE
  • AEOE
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Astonishing Spider-Man
Legendary Creature — Spider Human Hero
2U/RU/R
Reach Whenever Astonishing Spider-Man attacks, you may discard your hand. If you do, draw a card for each card you've discarded this turn.
4/4 rare
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Astor, Bearer of Blades
Legendary Creature — Human Warrior
2RW
When Astor enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equipment you control have equip 1. Vehicles you control have crew 1.
4/4 rare
5 printings
  • DMU
  • DMU
  • PDMU (reprint)
  • PDMU (reprint)
  • DMU
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Astor, Bearer of Blades // Astor, Bearer of Blades
Card
2 printings
  • ADMU
  • ADMU
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Astral Arena
Plane — Kolbahan
No more than one creature can attack each combat. No more than one creature can block each combat. Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
common
2 printings
  • OPC2
  • OPCA (reprint)
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Astral Confrontation
Instant
4W
This spell costs 1 less to cast for each opponent you're attacking. Exile target creature.
common
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Astral Cornucopia
Artifact
XXX
This artifact enters with X charge counters on it. T: Choose a color. Add one mana of that color for each charge counter on this artifact.
rare
10 printings
  • BNG
  • BRR (reprint)
  • BRR (reprint)
  • C16 (reprint)
  • CM2 (reprint)
  • EOC (reprint)
  • SOC (reprint)
  • TRC (reprint)
  • TRC (reprint)
  • BRR (reprint)
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Astral Dragon
Creature — Dragon
6UU
Flying Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
4/4 rare
2 printings
  • CLB
  • CLB
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Astral Drift
Enchantment
2W
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling 2W (2W, Discard this card: Draw a card.)
rare
4 printings
  • C20 (reprint)
  • PMH1 (reprint)
  • PRM (reprint)
  • MH1
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Astral Slide
Enchantment
2W
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
rare
5 printings
  • F06 (reprint)
  • ONS
  • PRM (reprint)
  • VMA (reprint)
  • WC04 (reprint)
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Astral Steel
Instant
2W
Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
common
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Astral Wingspan
Enchantment — Aura
4U
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Enchant creature When this Aura enters, draw a card. Enchanted creature gets +2/+2 and has flying.
uncommon
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Astrid Peth
Legendary Creature — Human
1W
Whenever Astrid Peth enters or attacks, create a Food token. Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/2 rare
4 printings
  • WHO
  • WHO
  • WHO
  • WHO
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Astrolabe
Artifact
3
1, T, Sacrifice this artifact: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
common
3 printings
  • ALL
  • ALL
  • ME3 (reprint)
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Astrologian's Planisphere
Artifact — Equipment
1U
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature." Diana — Equip 2
rare
3 printings
  • FIN
  • PFIN (reprint)
  • FIN
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Astrologian's Planisphere // Astrologian's Planisphere
Card
2 printings
  • AFIN
  • AFIN
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Astroquarium
Artifact
2U
When this artifact enters, you may put an art sticker on it. 1, T: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in this artifact's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
uncommon
2 printings
  • UNF
  • UNF
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Astute Terraformer
Creature — Vulcan Scientist
1G
Strange new worlds — 6: This creature gets +2/+2 until end of turn. This ability costs X less to activate, where X is the number of differently named lands you control. Activate only once each turn.
2/2 common
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Aswan Jaguar
Summon Jaguar
1GG
When Aswan Jaguar comes into play, choose a random creature type from those in target opponent's deck. GG, T: Bury target creature of the chosen type.
2/2 common
2 printings
  • PAST
  • PMIC (reprint)
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Asylum Visitor
Creature — Vampire Wizard
1B
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/1 rare
6 printings
  • C19 (reprint)
  • INR (reprint)
  • INR (reprint)
  • J21 (reprint)
  • PSOI (reprint)
  • SOI
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Asymmetry Sage
Creature — Human Wizard
U
Flying Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 3 until end of turn.
0/2 uncommon
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Atalan Jackal
Creature — Human Tyranid Scout
1RG
Trample, haste Skilled Outrider — Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/2 rare
2 printings
  • 40K
  • 40K
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A Tale for the Ages
Enchantment
1W
Enchanted creatures you control get +2/+2.
rare
4 printings
  • WOE
  • PWOE (reprint)
  • PWOE (reprint)
  • WOE
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Atalya, Samite Master
Legendary Creature — Human Cleric
3WW
X, T: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X.
2/3 rare
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Atarka Beastbreaker
Creature — Human Warrior
1G
Formidable — 4G: This creature gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater.
2/2 common
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Atarka Efreet
Creature — Efreet Shaman
3R
Megamorph 2R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, it deals 1 damage to any target.
5/1 common
2 printings
  • DTK
  • PLST (reprint)
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Atarka Monument
Artifact
3
T: Add R or G. 4RG: This artifact becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
uncommon
2 printings
  • DTK
  • SCD (reprint)
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Atarka Pummeler
Creature — Ogre Warrior
4R
Formidable — 3RR: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)
4/5 uncommon
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Atarka's Command
Instant
RG
Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.
rare
5 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • HA5 (reprint)
  • PDTK (reprint)
  • DTK
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Atarka, World Render
Legendary Creature — Dragon
5RG
Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.
6/4 rare
8 printings
  • AFC (reprint)
  • C17 (reprint)
  • FRF
  • PFRF (reprint)
  • PFRF (reprint)
  • PFRF (reprint)
  • SCD (reprint)
  • TDC (reprint)
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Atemsis, All-Seeing
Legendary Creature — Sphinx
3UUU
Flying 2U, T: Draw two cards, then discard a card. Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
4/5 rare
3 printings
  • PM20 (reprint)
  • PM20 (reprint)
  • M20
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Ate-o'-Clock
Instant
2G
Populate. Proliferate. Investigate. Regenerate target creature. Replicate 2G (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copy.)
uncommon
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Athreos, God of Passage
Legendary Enchantment Creature — God
1WB
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
5/4 mythic
4 printings
  • PIO (reprint)
  • JOU
  • PLST (reprint)
  • SLD (reprint)
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Athreos, Shroud-Veiled
Legendary Enchantment Creature — God
4WB
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
4/7 mythic
3 printings
  • DSC (reprint)
  • PRM (reprint)
  • THB
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Atinlay Igpay
Eaturecray — Igpay
5W
Oubleday ikestray Enwhay ouyay eakspay ay onnay-igpay-atinlay ordway, acrificesay isthay eaturecray.
3/3 uncommon
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At Knifepoint
Enchantment
1BR
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
uncommon
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Atlantean Cavalry
Creature — Merfolk Soldier
2U
Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
3/2 common
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Atlantean Skirmisher
Creature — Merfolk Rogue
1U
Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
1/2 uncommon
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Atlantis
Card
(Theme color: U)
View Statistics
Atlantis Attacks
Sorcery
5UU
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead. • Target player creates a 6/5 blue Leviathan creature token with hexproof. • Return one or two target nonland permanents to their owners' hands.
common
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Atla Palani, Nest Tender
Legendary Creature — Human Shaman
1RGW
2, T: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
2/3 rare
7 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • C19
  • DMC (reprint)
  • PLST (reprint)
  • SLD (reprint)
  • SLD (reprint)
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Atlas, Sizable Stooge
Legendary Creature — Human Villain
2B/GB/G
Reach (This creature can block creatures with flying.) Whenever Atlas attacks or blocks, you gain 1 life for each creature you control with power 4 or greater.
5/4 uncommon
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