Card Collection

Ashen Reaper // Ashen Reaper
Card
2 printings
  • AMOM
  • AMOM
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Ashen Rider
Creature — Archon
4WWBB
Flying When this creature enters or dies, exile target permanent.
5/5 rare
5 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • AFC (reprint)
  • PIO (reprint)
  • THS
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Ashen-Skin Zubera
Creature — Zubera Spirit
1B
When this creature dies, target opponent discards a card for each Zubera that died this turn.
1/2 common
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Ashe, Princess of Dalmasca
Legendary Creature — Human Rebel Noble
2W
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3/2 uncommon
2 printings
  • FIN
  • FIN
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Ashes of the Abhorrent
Enchantment
1W
Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.
rare
3 printings
  • PXLN (reprint)
  • PXLN (reprint)
  • XLN
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Ashes of the Fallen
Artifact
2
As this artifact enters, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types.
rare
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Ashes to Ashes
Sorcery
1BB
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
uncommon
9 printings
  • 4BB (reprint)
  • 4ED (reprint)
  • 5ED (reprint)
  • 5ED (reprint)
  • DRK
  • ME3 (reprint)
  • PTC (reprint)
  • REN (reprint)
  • TD0 (reprint)
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Ashiok, Dream Render
Legendary Planeswalker — Ashiok
1U/BU/B
Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard.
uncommon
8 printings
  • WAR
  • PRM (reprint)
  • PRM (reprint)
  • PWAR (reprint)
  • PWAR (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • WAR
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Ashiok, Nightmare Muse
Legendary Planeswalker — Ashiok
3UB
[+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this token attacks or blocks, each opponent exiles the top two cards of their library." [−3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. [−7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
mythic
5 printings
  • THB
  • PRM (reprint)
  • PTHB (reprint)
  • PTHB (reprint)
  • THB
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Ashiok, Nightmare Weaver
Legendary Planeswalker — Ashiok
1UB
[+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards.
mythic
2 printings
  • PIO (reprint)
  • THS
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Ashiok's Adept
Creature — Human Wizard
2B
Heroic — Whenever you cast a spell that targets this creature, each opponent discards a card.
1/3 uncommon
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Ashiok, Sculptor of Fears
Legendary Planeswalker — Ashiok
4UB
[+2]: Draw a card. Each player mills two cards. [−5]: Put target creature card from a graveyard onto the battlefield under your control. [−11]: Gain control of all creatures target opponent controls.
mythic
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Ashiok's Erasure
Enchantment
2UU
Flash When this enchantment enters, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When this enchantment leaves the battlefield, return the exiled card to its owner's hand.
rare
5 printings
  • PRM (reprint)
  • PTHB (reprint)
  • PTHB (reprint)
  • THB
  • THB
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Ashiok's Forerunner
Creature — Human Wizard
3UB
Flash When this creature enters, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.
3/3 rare
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Ashiok's Reaper
Creature — Nightmare
3B
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.
3/3 uncommon
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Ashiok's Skulker
Creature — Nightmare
4U
3U: This creature can't be blocked this turn.
3/5 common
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Ashiok, Wicked Manipulator
Legendary Planeswalker — Ashiok
3BB
If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand. [−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this token." [−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
mythic
4 printings
  • WOE
  • WOE
  • PWOE (reprint)
  • PWOE (reprint)
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Ashiok, Wicked Manipulator // Ashiok, Wicked Manipulator
Card
4 printings
  • AWOE
  • AWOE
  • AWOE
  • AWOE
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Ashling, Flame Dancer
Legendary Creature — Elemental Shaman
2RR
You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add RRRR.
4/4 mythic
6 printings
  • MH3
  • PLST (reprint)
  • PMH3 (reprint)
  • MH3
  • MH3
  • MH3
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Ashling, Rekindled // Ashling, Rekindled
Card
4 printings
  • AECL
  • AECL
  • AECL
  • AECL
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Ashling, Rekindled // Ashling, Rimebound
Legendary Creature — Elemental Sorcerer
1R
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card. At the beginning of your first main phase, you may pay U. If you do, transform Ashling.
1/3 rare
4 printings
  • ECL
  • ECL
  • ECL
  • ECL
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Ashling's Command
Kindred Instant — Elemental
3UR
Choose two — • Create a token that's a copy of target Elemental you control. • Target player draws two cards. • Ashling's Command deals 2 damage to each creature target player controls. • Target player creates two Treasure tokens.
rare
3 printings
  • PECL (reprint)
  • ECL
  • ECL
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Ashling's Command // Ashling's Command
Card
2 printings
  • AECL
  • AECL
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Ashling's Prerogative
Enchantment
1R
As this enchantment enters, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters tapped.
rare
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Ashling, the Extinguisher
Legendary Creature — Elemental Shaman
2BB
Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
4/4 rare
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Ashling, the Extinguisher Avatar
Vanguard
5: Destroy all nonland permanents. Activate only once and only during your turn.
rare
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Ashling, the Limitless
Legendary Creature — Elemental Sorcerer
2R
Elemental permanent spells you cast from your hand gain evoke 4 as you cast them. (If you cast a spell for its evoke cost, it's sacrificed when it enters.) Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay WUBRG.
2/3 mythic
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Ashling the Pilgrim
Legendary Creature — Elemental Shaman
1R
1R: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
1/1 rare
4 printings
  • CMM (reprint)
  • CMM (reprint)
  • DMC (reprint)
  • LRW
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Ashling the Pilgrim Avatar
Vanguard
2: Ashling the Pilgrim Avatar deals 1 damage to each creature and each player.
rare
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Ashmouth Hound
Creature — Elemental Dog
1R
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
2/1 common
3 printings
  • DDK (reprint)
  • ISD
  • JMP (reprint)
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Ashnod
Vanguard
Whenever a creature deals damage to you, destroy it.
rare
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Ashnod, Flesh Mechanist
Legendary Creature — Human Artificer
B
Deathtouch Whenever Ashnod attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. 5, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
1/1 rare
5 printings
  • BRO
  • BRO
  • PBRO (reprint)
  • PBRO (reprint)
  • PRM (reprint)
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Ashnod, Flesh Mechanist // Ashnod, Flesh Mechanist
Card
2 printings
  • ABRO
  • ABRO
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Ashnod's Altar
Artifact
3
Sacrifice a creature: Add CC.
uncommon
19 printings
  • 5ED (reprint)
  • 6ED (reprint)
  • BCHR (reprint)
  • ATQ
  • BRR (reprint)
  • CHR (reprint)
  • CMM (reprint)
  • EMA (reprint)
  • ME4 (reprint)
  • PLST (reprint)
  • RIN (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • WC00 (reprint)
  • BRR (reprint)
  • BRR (reprint)
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Ashnod's Altar // Ashnod's Altar
Card
2 printings
  • ABRO
  • ABRO
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Ashnod's Battle Gear
Artifact
2
You may choose not to untap this artifact during your untap step. 2, T: Target creature you control gets +2/-2 for as long as this artifact remains tapped.
uncommon
5 printings
  • 4BB (reprint)
  • 4ED (reprint)
  • ATQ
  • REN (reprint)
  • RIN (reprint)
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Ashnod's Coupon
Artifact
0
T, Sacrifice this artifact: Target player gets you target drink. You pay any costs for the drink.
rare
2 printings
  • PAL04 (reprint)
  • UGL
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Ashnod's Cylix
Artifact
2
3, T: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.
rare
2 printings
  • ALL
  • ME2 (reprint)
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Ashnod's Harvester
Artifact Creature — Construct
2
Whenever this creature attacks, exile target card from a graveyard. Unearth 1B (1B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
3/1 uncommon
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Ashnod's Intervention
Instant
B
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
common
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Ashnod's Transmogrant
Artifact
1
T, Sacrifice this artifact: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
common
6 printings
  • 5ED (reprint)
  • ATQ
  • BCHR (reprint)
  • CHR (reprint)
  • ME1 (reprint)
  • RIN (reprint)
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Ashnod the Uncaring
Legendary Creature — Human Artificer
2UBR
Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)
1/4 mythic
4 printings
  • BRC
  • BRC
  • PRM (reprint)
  • PRM (reprint)
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Ash, Party Crasher
Legendary Creature — Human Peasant
RW
Haste Celebration — Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
2/2 uncommon
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Ashroot Animist
Creature — Lizard Druid
2RG
Trample Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
4/4 rare
5 printings
  • FDN
  • FDN
  • FDN
  • FDN
  • PFDN (reprint)
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Ashuza's Breath
Sorcery
1R
For each creature, choose a number from 0 to 2 at random. Ashuza's Breath deals that much damage to that creature.
rare
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Ash Zealot
Creature — Human Warrior
RR
First strike, haste Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
2/2 uncommon
2 printings
  • PIO (reprint)
  • RTR
View Statistics
Asinine Antics
Sorcery
2UU
You may cast this spell as though it had flash if you pay 2 more to cast it. For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
mythic
4 printings
  • WOE
  • PWOE (reprint)
  • PWOE (reprint)
  • WOE
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As Luck Would Have It
Enchantment
G
Hexproof Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)
rare
2 printings
  • ULST (reprint)
  • UST
View Statistics
Asmira, Holy Avenger
Legendary Creature — Human Cleric
2GW
Flying At the beginning of each end step, put a +1/+1 counter on Asmira for each creature put into your graveyard from the battlefield this turn.
2/3 rare
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Asmodeus the Archfiend
Legendary Creature — Devil God
4BB
Binding Contract — If you would draw a card, exile the top card of your library face down instead. BBB: Draw seven cards. B: Return all cards exiled with Asmodeus to their owner's hand and you lose that much life.
6/6 rare
6 printings
  • AFR
  • PAFR (reprint)
  • PAFR (reprint)
  • PAFR (reprint)
  • PRM (reprint)
  • AFR
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