Card Collection

Annie Joins Up
Legendary Enchantment
1RGW
When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.
rare
6 printings
  • MSC (reprint)
  • MSC (reprint)
  • OTJ
  • OTJ
  • POTJ (reprint)
  • POTJ (reprint)
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Annie Joins Up // Annie Joins Up
Card
2 printings
  • AOTJ
  • AOTJ
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Annihilate
Instant
3BB
Destroy target nonblack creature. It can't be regenerated. Draw a card.
uncommon
5 printings
  • C13 (reprint)
  • C14 (reprint)
  • EMA (reprint)
  • INV
  • PLST (reprint)
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Annihilating Fire
Instant
1RR
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
common
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Annihilating Glare
Sorcery
B
As an additional cost to cast this spell, pay 4 or sacrifice an artifact or creature. Destroy target creature or planeswalker.
common
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Annoyed Altisaur
Creature — Dinosaur
5GG
Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
6/5 common
4 printings
  • 2X2 (reprint)
  • CMR
  • PLST (reprint)
  • MH3 (reprint)
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Annul
Instant
U
Counter target artifact or enchantment spell.
uncommon
9 printings
  • EOE (reprint)
  • MRD (reprint)
  • WC04 (reprint)
  • THS (reprint)
  • USG
  • WC00 (reprint)
  • WC04 (reprint)
  • EOE (reprint)
  • KHM (reprint)
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Anodet Lurker
Artifact Creature — Construct
5
When this creature dies, you gain 3 life.
3/3 common
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An Offer You Can't Refuse
Instant
U
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "T, Sacrifice this token: Add one mana of any color.")
uncommon
12 printings
  • BLC (reprint)
  • SNC
  • FIC (reprint)
  • PLST (reprint)
  • SLD (reprint)
  • SLP (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SNC
  • FDN (reprint)
  • FDN (reprint)
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Anoint
Instant
W
Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn.
common
2 printings
  • TMP
  • TPR (reprint)
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Anointed Chorister
Creature — Human Cleric
W
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 4W: This creature gets +3/+3 until end of turn.
1/1 common
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Anointed Deacon
Creature — Vampire Cleric
4B
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
3/3 common
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Anointed Peacekeeper
Creature — Human Cleric
2W
Vigilance As this creature enters, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost 2 more to cast. Activated abilities of sources with the chosen name cost 2 more to activate unless they're mana abilities.
3/3 rare
5 printings
  • DMU
  • DMU
  • PDMU (reprint)
  • PDMU (reprint)
  • PRM (reprint)
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Anointed Procession
Enchantment
3W
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
rare
4 printings
  • AKH
  • AKR (reprint)
  • PAKH (reprint)
  • PLST (reprint)
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Anointed Procession // Anointed Procession
Enchantment
3W
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
rare
2 printings
  • SLD (reprint)
  • SLD (reprint)
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Anointer of Champions
Creature — Human Cleric
W
T: Target attacking creature gets +1/+1 until end of turn.
1/1 uncommon
2 printings
  • E01 (reprint)
  • ORI
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Anointer of Valor
Creature — Angel
5W
Flying Whenever a creature attacks, you may pay 3. When you do, put a +1/+1 counter on that creature.
3/5 common
4 printings
  • 2X2 (reprint)
  • CMR
  • J22 (reprint)
  • J21 (reprint)
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Anointer Priest
Creature — Human Cleric
1W
Whenever a creature token you control enters, you gain 1 life. Embalm 3W (3W, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1/3 common
4 printings
  • AKH
  • PLST (reprint)
  • AKH
  • AKR (reprint)
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Anoint with Affliction
Instant
1B
Exile target creature if it has mana value 3 or less. Corrupted — Exile that creature instead if its controller has three or more poison counters.
common
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Another Chance
Instant
2B
You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
common
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Another Night in Vegas
Enchantment
2BB
At the beginning of your upkeep, choose one that hasn't been chosen — • Wake Up! — Return target creature card from a graveyard to its owner's hand. • VIP Line Access — Search your library for a card, then shuffle and put that card on top. • Life of the Party — Whenever a spell is cast this turn, you gain 2 life. • Breakfast at Dawn — Create two Food tokens. Sacrifice this enchantment.
rare
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Another Round
Sorcery
XX2W
Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.
rare
4 printings
  • OTJ
  • OTJ
  • POTJ (reprint)
  • POTJ (reprint)
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Ano'thr, Equipment Commander
Legendary Creature — Kor Warrior
RW
As Ano'thr, Equipment Commander enters the battlefield, choose two abilities for it to gain — • Equipment spells you cast cost 1 less to cast. • Equip costs you pay cost 1 less. • Equipped creatures you control get +1/+1. • Equipped creatures you control have haste.
2/2 rare
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Anowon, the Ruin Sage
Legendary Creature — Vampire Shaman
3BB
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
4/3 rare
3 printings
  • C17 (reprint)
  • VOC (reprint)
  • WWK
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Anowon, the Ruin Thief
Legendary Creature — Vampire Rogue
2UB
Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
2/4 mythic
5 printings
  • PRM (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • ZNC
  • ZNC
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Anowon, the Ruin Thief // Anowon, the Ruin Thief
Card
2 printings
  • AZNR
  • AZNR
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Anrakyr the Traveller
Legendary Artifact Creature — Necron
4B
Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.
4/4 rare
2 printings
  • 40K
  • 40K
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Answered Prayers
Enchantment
1WW
Whenever a creature you control enters, you gain 1 life. If this enchantment isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
common
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Answered Prayers // Answered Prayers
Card
2 printings
  • AMH1
  • AMH1
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Antagonism
Enchantment
3R
At the beginning of each player's end step, this enchantment deals 2 damage to that player unless one of their opponents was dealt damage this turn.
rare
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Antagonist Incorporator
Artifact Creature — Borg
1W
Artifact creatures you control have "Whenever this creature deals combat damage to a player, you may pay 1. If you do, create a 1/1 colorless Borg artifact creature token."
2/3 rare
2 printings
  • TRK
  • TRK
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Antagonize
Instant
1R
Target creature gets +4/+3 until end of turn.
common
2 printings
  • SNC
  • PLST (reprint)
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Antarctic Research Base
Plane — Earth
When you planeswalk to Antarctic Research Base and at the beginning of your upkeep, investigate. Whenever chaos ensues, put X +1/+1 counters on target creature you control, where X is the number of artifacts you control. It becomes a Plant in addition to its other types.
common
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Anthem of Champions
Enchantment
GW
Creatures you control get +1/+1.
rare
7 printings
  • FDN
  • FDN
  • FDN
  • FDN
  • PFDN (reprint)
  • PFDN (reprint)
  • MAR (reprint)
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Anthem of Champions // Anthem of Champions
Card
2 printings
  • AFDN
  • AFDN
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Anthem of Rakdos
Enchantment
2BRR
Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
rare
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Anthousa, Setessan Hero
Legendary Creature — Human Warrior
3GG
Heroic — Whenever you cast a spell that targets Anthousa, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
4/5 rare
3 printings
  • PRM (reprint)
  • PTHS (reprint)
  • THS
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Anthropede
Creature — Insect
3G
Reach When this creature enters, you may discard a card or pay 2. When you do, destroy target Room.
3/4 common
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Anthroplasm
Creature — Shapeshifter
2UU
This creature enters with two +1/+1 counters on it. X, T: Remove all +1/+1 counters from this creature and put X +1/+1 counters on it.
0/0 rare
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Anthropological Mission
Enchantment
2U
Whenever you cast a noncreature spell, put a quest counter on this enchantment. Draw a card. Then discard a card unless this enchantment has three or more quest counters on it.
uncommon
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Anticausal Vestige
Creature — Eldrazi
6
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. Warp 4 (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
7/5 rare
7 printings
  • EOE
  • EOE
  • EOE
  • PEOE (reprint)
  • PEOE (reprint)
  • EOE
  • EOE
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Anticipate
Instant
1U
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
common
8 printings
  • BFZ (reprint)
  • DTK
  • F15 (reprint)
  • IKO (reprint)
  • PLST (reprint)
  • PRM (reprint)
  • M19 (reprint)
  • M20 (reprint)
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Anticognition
Instant
1U
Counter target creature or planeswalker spell unless its controller pays 2. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
common
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Anticognition // Anticognition
Card
2 printings
  • AZNR
  • AZNR
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Anti-Magic Aura
Enchantment — Aura
2U
Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
uncommon
2 printings
  • 5ED (reprint)
  • LEG
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Antique Collector
Creature — Human Rogue
1G
This creature can't be blocked by creatures with power 2 or less. When this creature enters, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
2/2 rare
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Antiquities on the Loose
Sorcery
1WW
Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control. Flashback 4WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)
rare
3 printings
  • PSOS (reprint)
  • SOS
  • SOS
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Anti-Venom, Horrifying Healer
Legendary Creature — Symbiote Hero
WWWWW
When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield. If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.
5/5 mythic
5 printings
  • SPM
  • LMAR (reprint)
  • OM1 (reprint)
  • PSPM (reprint)
  • SPM
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Antler Skulkin
Artifact Creature — Scarecrow
5
2: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/3 common
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Ant-Man, Colony Commander
Legendary Creature — Human Rogue Hero
1GU
Whenever Ant-Man attacks, you may pay 1. When you do, put a +1/+1 counter on target creature. Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn.
2/2 uncommon
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