Card Collection

Angrath's Marauders
Creature — Human Pirate
5RR
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
4/4 rare
4 printings
  • LCC (reprint)
  • OTC (reprint)
  • PXLN (reprint)
  • XLN
View Statistics
Angrath's Rampage
Sorcery
BR
Choose one — • Target player sacrifices an artifact of their choice. • Target player sacrifices a creature of their choice. • Target player sacrifices a planeswalker of their choice.
uncommon
View Statistics
Angrath, the Flame-Chained
Legendary Planeswalker — Angrath
3BR
[+1]: Each opponent discards a card and loses 2 life. [−3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. [−8]: Each opponent loses life equal to the number of cards in their graveyard.
mythic
4 printings
  • RIX
  • PL21 (reprint)
  • PRIX (reprint)
  • SLD (reprint)
View Statistics
Angry Mob
Creature — Human
2WW
Trample During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.
2+*/2+* uncommon
6 printings
  • 4BB (reprint)
  • 4ED (reprint)
  • 5ED (reprint)
  • DRK
  • ME1 (reprint)
  • REN (reprint)
View Statistics
Angry Rabble
Creature — Human Citizen
1R
Trample Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent. 5R: Put two +1/+1 counters on this creature. Activate only as a sorcery.
2/2 common
2 printings
  • SPM
  • OM1 (reprint)
View Statistics
Anguished Recollection
Sorcery
1R
Discard a card. If you do, seek two cards that don't share a card type with the discarded card.
uncommon
View Statistics
Anguished Unmaking
Instant
1WB
Exile target nonland permanent. You lose 3 life.
rare
22 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • OTP (reprint)
  • LTC (reprint)
  • OTP (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PRM (reprint)
  • PSOI (reprint)
  • PSOI (reprint)
  • PSOI (reprint)
  • SIR (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • SOC (reprint)
  • SOI
  • TDC (reprint)
  • TRC (reprint)
  • TRC (reprint)
View Statistics
Angus Mackenzie
Legendary Creature — Human Cleric
GWU
GWU, T: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.
2/2 rare
2 printings
  • LEG
  • ME3 (reprint)
View Statistics
An-Havva Constable
Creature — Human
1GG
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
2/1+* rare
2 printings
  • 5ED (reprint)
  • HML
View Statistics
An-Havva Inn
Sorcery
1GG
You gain X plus 1 life, where X is the number of green creatures on the battlefield.
uncommon
View Statistics
An-Havva Township
Land
T: Add C. 1, T: Add G. 2, T: Add R or W.
uncommon
View Statistics
Anhelo, the Painter
Legendary Creature — Vampire Assassin
UBR
Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
1/3 mythic
5 printings
  • NCC
  • NCC
  • NCC
  • PRM (reprint)
  • SLD (reprint)
View Statistics
Anhelo, the Painter // Anhelo, the Painter
Card
2 printings
  • ASNC
  • ASNC
View Statistics
Anikthea, Hand of Erebos
Legendary Enchantment Creature — Demigod
2WBG
Menace Other enchantment creatures you control have menace. Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
4/4 mythic
3 printings
  • CMM
  • CMM
  • CMM
View Statistics
Anikthea, Hand of Erebos // Anikthea, Hand of Erebos
Card
2 printings
  • ACMM
  • ACMM
View Statistics
Animal
Card
(Theme color: G)
View Statistics
Animal Attendant
Creature — Human Citizen
1G
T: Add one mana of any color. If that mana is spent to cast a non-Human creature spell, that creature enters with an additional +1/+1 counter on it.
2/2 uncommon
View Statistics
Animal Boneyard
Enchantment — Aura
2W
Enchant land Enchanted land has "T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
uncommon
View Statistics
Animal Friend
Enchantment — Aura
1G
Enchant creature Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
rare
4 printings
  • PIP
  • PIP
  • PIP
  • PIP
View Statistics
Animal Magnetism
Sorcery
4G
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
uncommon
2 printings
  • CMM (reprint)
  • ONS
View Statistics
Animal Sanctuary
Land
T: Add C. 2, T: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
rare
6 printings
  • M21
  • PLST (reprint)
  • PM21 (reprint)
  • PM21 (reprint)
  • PRM (reprint)
  • M21
View Statistics
Animar, Soul of Elements
Legendary Creature — Elemental
GUR
Protection from white and from black Whenever you cast a creature spell, put a +1/+1 counter on Animar. Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.
1/1 mythic
9 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • A25 (reprint)
  • CMD
  • OCMD (reprint)
  • PLST (reprint)
  • PZ1 (reprint)
  • SLD (reprint)
  • SLD (reprint)
View Statistics
Animate Artifact
Enchantment — Aura
3U
Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
uncommon
13 printings
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • 3ED (reprint)
  • 4BB (reprint)
  • 4ED (reprint)
  • CED (reprint)
  • CEI (reprint)
  • FBB (reprint)
  • LEA
  • LEB (reprint)
  • ME4 (reprint)
  • SUM (reprint)
View Statistics
Animate Dead
Enchantment — Aura
1B
Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
uncommon
26 printings
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • 3ED (reprint)
  • 4BB (reprint)
  • 4ED (reprint)
  • 5ED (reprint)
  • CED (reprint)
  • CEI (reprint)
  • EMA (reprint)
  • FBB (reprint)
  • VMA (reprint)
  • LEA
  • LEB (reprint)
  • ME1 (reprint)
  • MKC (reprint)
  • P22 (reprint)
  • PD3 (reprint)
  • PLST (reprint)
  • SLD (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SOC (reprint)
  • SUM (reprint)
  • TD0 (reprint)
View Statistics
Animate Graveyard
Enchantment — Aura
3BB
Enchant your graveyard Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard. If enchanted graveyard would leave the battlefield, instead exile this Aura.
rare
2 printings
  • UNF
  • UNF
View Statistics
Animate Land
Instant
G
Until end of turn, target land becomes a 3/3 creature that's still a land.
uncommon
View Statistics
Animate Library
Enchantment — Aura
4UU
Enchant your library Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. If enchanted library would leave the battlefield, exile this Aura instead.
rare
2 printings
  • ULST (reprint)
  • UST
View Statistics
Animate Object
Sorcery
4U
You get seven . Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token.
uncommon
2 printings
  • UNF
  • UNF
View Statistics
Animate Spell
Enchantment — Aura
U
Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
rare
2 printings
  • CMB1
  • CMB2 (reprint)
View Statistics
Animate Wall
Enchantment — Aura
W
Enchant Wall Enchanted Wall can attack as though it didn't have defender.
rare
15 printings
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • 3ED (reprint)
  • 4BB (reprint)
  • 4ED (reprint)
  • 5ED (reprint)
  • 6ED (reprint)
  • CED (reprint)
  • CEI (reprint)
  • FBB (reprint)
  • LEA
  • LEB (reprint)
  • ME1 (reprint)
  • SUM (reprint)
View Statistics
Animating Faerie // Bring to Life
Creature — Faerie
2U
Flying
2/2 uncommon
6 printings
  • PRM (reprint)
  • PRM (reprint)
  • ELD
  • ELD
  • ELD
  • ELD
View Statistics
Animation Module
Artifact
1
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay 1. If you do, create a 1/1 colorless Servo artifact creature token. 3, T: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
rare
3 printings
  • KLD
  • PKLD (reprint)
  • KLR (reprint)
View Statistics
Animist's Awakening
Sorcery
XG
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
rare
3 printings
  • C20 (reprint)
  • ORI
  • SOC (reprint)
View Statistics
Animist's Might
Sorcery
2G
This spell costs 2 less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
uncommon
3 printings
  • MAT
  • MAT
  • MAT
View Statistics
Anim Pakal, Thousandth Moon
Legendary Creature — Human Soldier
1RW
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
1/2 rare
5 printings
  • LCI
  • PLCI (reprint)
  • PLCI (reprint)
  • PLST (reprint)
  • LCI
View Statistics
Animus of Predation
Creature — Avatar
4G
Draft this card face up. As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.) If you removed a creature card with flying from the draft with cards named Animus of Predation, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
4/4 uncommon
View Statistics
Anina, Natural Parallelist
Legendary Creature — Human Wizard
1GU
Whenever you cast a spell with X in its mana cost, conjure a random creature card with mana value X onto the battlefield. T: Add GU. Spend this mana only to cast spells with X in their mana costs.
1/3 rare
View Statistics
An Incident Has Occurred
Sorcery
1G
Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life.
common
2 printings
  • UNF
  • UNF
View Statistics
Anje Falkenrath
Legendary Creature — Vampire
1BR
Haste T, Discard a card: Draw a card. Whenever you discard a card, if it has madness, untap Anje Falkenrath.
1/3 mythic
2 printings
  • C19
  • OC19
View Statistics
Anje Falkenrath // Anje Falkenrath
Legendary Creature — Vampire
1BR
Haste T, Discard a card: Draw a card. Whenever you discard a card, if it has madness, untap Anje Falkenrath.
1/3 mythic
2 printings
  • SLD (reprint)
  • SLD (reprint)
View Statistics
Anje, Maid of Dishonor
Legendary Creature — Vampire
2BR
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "1, T, Discard a card, Sacrifice this token: Draw a card.") 2, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
4/5 rare
4 printings
  • DBL (reprint)
  • VOW
  • VOW
  • PVOW (reprint)
View Statistics
Anje, Maid of Dishonor // Anje, Maid of Dishonor
Card
2 printings
  • AVOW
  • AVOW
View Statistics
Anje's Ravager
Creature — Vampire Berserker
2R
This creature attacks each combat if able. Whenever this creature attacks, discard your hand, then draw three cards. Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3 rare
3 printings
  • C19
  • VOC (reprint)
  • J25 (reprint)
View Statistics
Ankh of Mishra
Artifact
2
Whenever a land enters, this artifact deals 2 damage to that land's controller.
rare
16 printings
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • 3ED (reprint)
  • 4BB (reprint)
  • 4ED (reprint)
  • 5ED (reprint)
  • 6ED (reprint)
  • CED (reprint)
  • CEI (reprint)
  • FBB (reprint)
  • LEA
  • LEB (reprint)
  • ME1 (reprint)
  • SUM (reprint)
  • VMA (reprint)
View Statistics
Ankle Biter
Creature — Snake
G
Deathtouch
1/1 common
View Statistics
Ankle Shanker
Creature — Goblin Berserker
2RWB
Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.
2/2 rare
5 printings
  • C16 (reprint)
  • PKTK (reprint)
  • PKTK (reprint)
  • PRM (reprint)
  • KTK
View Statistics
Annex
Enchantment — Aura
2UU
Enchant land (Target a land as you cast this. This card enters attached to that land.) You control enchanted land.
uncommon
4 printings
  • 9ED (reprint)
  • 9ED (reprint)
  • ONS
  • PLST (reprint)
View Statistics
Annex Sentry
Artifact Creature — Phyrexian Cleric
2W
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, exile target artifact or creature an opponent controls with mana value 3 or less until this creature leaves the battlefield.
1/4 uncommon
2 printings
  • ONE
  • SCH (reprint)
View Statistics
Annie Flash, the Veteran
Legendary Creature — Human Rogue
3RGW
Flash When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
4/5 mythic
4 printings
  • OTJ
  • OTJ
  • POTJ (reprint)
  • POTJ (reprint)
View Statistics
Annie Flash, the Veteran // Annie Flash, the Veteran
Card
2 printings
  • AOTJ
  • AOTJ
View Statistics
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