Court of Locthwain
Enchantment
2BB
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with this enchantment without paying its mana cost.
rare
2 printings
View Statistics
Court of Vantress
Enchantment
2UU
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.
rare
3 printings
View Statistics
Court Street Denizen
Creature — Human Soldier
2W
Whenever another white creature you control enters, tap target creature an opponent controls.
2/2
common
4 printings
-
CMR (reprint)
-
DDO (reprint)
-
GTC
-
PLST (reprint)
View Statistics
Covenant of Blood
Sorcery
6B
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Covenant of Blood deals 4 damage to any target and you gain 4 life.
common
2 printings
View Statistics
Covenant of Minds
Sorcery
4U
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
rare
2 printings
View Statistics
Cover of Darkness
Enchantment
1B
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
rare
5 printings
-
ACR (reprint)
-
ACR (reprint)
-
ACR (reprint)
-
ONS
-
PSAL (reprint)
View Statistics
Cover of Winter
Snow Enchantment
2W
Cumulative upkeep S (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. S can be paid with one mana from a snow source.)
If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on this enchantment.
S: Put an age counter on this enchantment.
rare
View Statistics
Covert Cutpurse // Covetous Geist
Creature — Human Rogue
2B
When this creature enters, destroy target creature you don't control that was dealt damage this turn.
Disturb 4B (You may cast this card from your graveyard transformed for its disturb cost.)
2/1
uncommon
4 printings
-
DBL (reprint)
-
DBL (reprint)
-
MID
-
MID
View Statistics
Cover the Spot
Artifact — Attraction
Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover this Attraction, claim the prize!
Prize — You get , then you may put a sticker on a nonland permanent you own. Sacrifice this Attraction, then open an Attraction.
common
4 printings
View Statistics
Covert Operative
Creature — Human Wizard
4U
This creature can't be blocked.
3/2
common
View Statistics
Covert Technician
Artifact Creature — Human Ninja
2U
Ninjutsu 1U (1U, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.
2/4
uncommon
2 printings
View Statistics
Coveted Falcon
Artifact Creature — Bird
1UU
Flying
Whenever this creature attacks, gain control of target permanent you own but don't control.
Disguise 1U
When this creature is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.
1/4
rare
4 printings
-
MKM
-
PMKM (reprint)
-
PMKM (reprint)
-
MKM
View Statistics
Coveted Jewel
Artifact
6
When this artifact enters, draw three cards.
T: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
rare
12 printings
-
BLC (reprint)
-
C21 (reprint)
-
FIC (reprint)
-
M3C (reprint)
-
MOC (reprint)
-
MSC (reprint)
-
MSC (reprint)
-
PLST (reprint)
-
PZ2 (reprint)
-
SCD (reprint)
-
SLD (reprint)
-
C18
View Statistics
Coveted Peacock
Creature — Bird
3UU
Flying
Whenever this creature attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
3/4
uncommon
3 printings
-
CMM (reprint)
-
CN2
-
PLST (reprint)
View Statistics
Coveted Prize
Sorcery
4B
This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
rare
5 printings
-
ZNR
-
PRM (reprint)
-
PZNR (reprint)
-
PZNR (reprint)
-
ZNR
View Statistics
Covetous Castaway // Ghostly Castigator
Creature — Human
1U
When this creature dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb 3UU (You may cast this card from your graveyard transformed for its disturb cost.)
1/3
uncommon
8 printings
-
DBL (reprint)
-
DBL (reprint)
-
INR (reprint)
-
INR (reprint)
-
INR (reprint)
-
INR (reprint)
-
MID
-
MID
View Statistics
Covetous Dragon
Creature — Dragon
4R
Flying
When you control no artifacts, sacrifice this creature.
6/5
rare
2 printings
View Statistics
Covetous Elegy
Sorcery
4WB
Each player chooses up to two creatures they control, then sacrifices the rest. Then you create a tapped Treasure token for each creature your opponents control.
rare
View Statistics
Covetous Urge
Sorcery
U/BU/BU/BU/B
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
uncommon
View Statistics
Cowabunga!
Sorcery
G
Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
common
View Statistics
Cowardice
Enchantment
3UU
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
rare
5 printings
-
8ED (reprint)
-
8ED (reprint)
-
9ED (reprint)
-
9ED (reprint)
-
MMQ
View Statistics
Coward // Killer
Sorcery
1R
Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.
rare
4 printings
View Statistics
Cowed by Wisdom
Enchantment — Aura
W
Enchant creature
Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.
common
View Statistics
Cower in Fear
Instant
1BB
Creatures your opponents control get -1/-1 until end of turn.
uncommon
3 printings
-
M13
-
MM3 (reprint)
-
PLST (reprint)
View Statistics
Crabapple Cohort
Creature — Treefolk Warrior
4G
This creature gets +1/+1 as long as you control another green creature.
4/4
common
View Statistics
Crabomination
Creature — Crab Demon
4BB
Emerge from artifact 5BB (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)
When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
5/5
rare
3 printings
View Statistics
Crab Umbra
Enchantment — Aura
U
Enchant creature
2U: Untap enchanted creature.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
uncommon
View Statistics
Crackdown
Enchantment
2W
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
rare
2 printings
View Statistics
Crackdown Construct
Artifact Creature — Construct
4
Whenever you activate an ability of an artifact or creature that isn't a mana ability, this creature gets +1/+1 until end of turn.
2/2
uncommon
3 printings
-
AER
-
PIO (reprint)
-
PLST (reprint)
View Statistics
Cracked Earth Technique
Sorcery — Lesson
4G
Earthbend 3, then earthbend 3. You gain 3 life. (To earthbend 3, target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
uncommon
View Statistics
Cracked Skull
Enchantment — Aura
2B
Enchant creature
When this Aura enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.
When enchanted creature is dealt damage, destroy it.
common
View Statistics
Crack in Time
Enchantment
3W
Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this enchantment enters and at the beginning of your first main phase, exile target creature an opponent controls until this enchantment leaves the battlefield.
rare
4 printings
View Statistics
Crackleburr
Creature — Elemental
1U/RU/R
U/RU/R, T, Tap two untapped red creatures you control: This creature deals 3 damage to any target.
U/RU/R, Q, Untap two tapped blue creatures you control: Return target creature to its owner's hand. (Q is the untap symbol.)
2/2
rare
View Statistics
Crackle with Power
Sorcery
XXXRR
Crackle with Power deals five times X damage to each of up to X targets.
mythic
11 printings
-
SOA (reprint)
-
OTP (reprint)
-
OTP (reprint)
-
PRM (reprint)
-
PSTX (reprint)
-
PSTX (reprint)
-
SLD (reprint)
-
SOA (reprint)
-
STX
-
STX
-
SOA (reprint)
View Statistics
Crackling Club
Enchantment — Aura
R
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice this Aura: It deals 1 damage to target creature.
common
View Statistics
Crackling Cyclops
Creature — Cyclops Wizard
2R
Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.
0/4
common
View Statistics
Crackling Doom
Instant
RWB
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
uncommon
7 printings
-
2X2 (reprint)
-
C16 (reprint)
-
C17 (reprint)
-
C20 (reprint)
-
PKTK (reprint)
-
FIC (reprint)
-
KTK
View Statistics
Crackling Drake
Creature — Drake
UURR
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When this creature enters, draw a card.
*/4
uncommon
6 printings
-
C19 (reprint)
-
C20 (reprint)
-
C21 (reprint)
-
RVR (reprint)
-
RVR (reprint)
-
GRN
View Statistics
Crackling Emergence
Enchantment — Aura
1R
Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.
common
View Statistics
Crackling Perimeter
Enchantment
1R
Tap an untapped Gate you control: This enchantment deals 1 damage to each opponent.
uncommon
View Statistics
Crackling Spellslinger
Creature — Human Wizard
3RR
Flash
When this creature enters, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
2/2
rare
2 printings
View Statistics
Crackling Triton
Creature — Merfolk Wizard
2U
2R, Sacrifice this creature: It deals 2 damage to any target.
2/3
common
View Statistics
Crack Open
Sorcery
2G
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")
common
2 printings
View Statistics
Crack the Earth
Sorcery — Arcane
R
Each player sacrifices a permanent of their choice.
common
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