Card Collection

Constable of the Realm
Creature — Giant Soldier
4W
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.
3/3 uncommon
2 printings
  • MOC (reprint)
  • MH2
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Constant Mists
Instant
1G
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.
rare
4 printings
  • SLD (reprint)
  • STH
  • TD0 (reprint)
  • WC99 (reprint)
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Constellation
Card
(Theme color: W)
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Constricting Sliver
Creature — Sliver
5W
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
3/3 uncommon
4 printings
  • CMM (reprint)
  • M15
  • PLST (reprint)
  • SLD (reprint)
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Constricting Tendrils
Instant
U
Target creature gets -3/-0 until end of turn. Cycling 2 (2, Discard this card: Draw a card.)
common
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Constrictor Sage
Creature — Snake Wizard
4U
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Renew — 2U, Exile this card from your graveyard: Tap target creature an opponent controls and put a stun counter on it. Activate only as a sorcery.
4/4 uncommon
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Construct
Token Artifact Creature — Construct
This creature gets +1/+1 for each artifact you control.
0/0
38 printings
  • CMM
  • CMM
  • KLD
  • MOC
  • MSC
  • MSC
  • NEO
  • NEO
  • PBRO
  • PBRO
  • PTBRO
  • UST
  • WWK
  • BIG
  • BRO
  • BRO
  • BRC
  • C18
  • C18
  • CNS
  • C21
  • C21
  • CLB
  • CN2
  • CMM
  • CMM
  • DMR
  • DOM
  • DRC
  • KLD
  • M21
  • MED
  • M3C
  • MH1
  • MED
  • MH2
  • MKC
  • ZNR
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Construct a Cosmic Cube
Enchantment — Plan
2B
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment. When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.)
rare
2 printings
  • MSH
  • MSH
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Construction Arsonist
Creature — Goblin Rogue Wizard
1R
When Construction Arsonist enters, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates R and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors.
2/2 rare
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Consulate Crackdown
Enchantment
3WW
When this enchantment enters, exile all artifacts your opponents control until this enchantment leaves the battlefield.
rare
2 printings
  • AER
  • PAER (reprint)
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Consulate Dreadnought
Artifact — Vehicle
1
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
7/11 uncommon
2 printings
  • AER
  • PLST (reprint)
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Consulate Skygate
Artifact Creature — Wall
2
Defender Reach (This creature can block creatures with flying.)
0/4 common
3 printings
  • BBD (reprint)
  • KLD
  • KLR (reprint)
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Consulate Surveillance
Enchantment
3W
When this enchantment enters, you get EEEE (four energy counters). Pay EE: Prevent all damage that would be dealt to you this turn by a source of your choice.
uncommon
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Consulate Turret
Artifact
3
T: You get E (an energy counter). T, Pay EEE: This artifact deals 2 damage to target player or planeswalker.
common
2 printings
  • AER
  • KLR (reprint)
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Consul's Lieutenant
Creature — Human Soldier
WW
First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever this creature attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
2/1 uncommon
3 printings
  • GN2 (reprint)
  • ORI
  • PLST (reprint)
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Consul's Shieldguard
Creature — Dwarf Soldier
3W
When this creature enters, you get EE (two energy counters). Whenever this creature attacks, you may pay E. If you do, another target attacking creature gains indestructible until end of turn.
3/4 uncommon
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Consult the Necrosages
Sorcery
1UB
Choose one — • Target player draws two cards. • Target player discards two cards.
common
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Consult the Star Charts
Instant
1U
Kicker 1U (You may pay an additional 1U as you cast this spell.) Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
rare
4 printings
  • EOE
  • PEOE (reprint)
  • PEOE (reprint)
  • EOE
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Consumed by Greed
Instant
1BB
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
uncommon
2 printings
  • BLB
  • FDC (reprint)
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Consumed by History
Sorcery
1R
Until end of turn, whenever a nontoken creature dies, it perpetually gains unearth 5. Consumed by History deals 3 damage to each creature.
rare
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Consume Spirit
Sorcery
X1B
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
uncommon
13 printings
  • 10E (reprint)
  • 9ED (reprint)
  • 9ED (reprint)
  • DDC (reprint)
  • DPA (reprint)
  • DVD (reprint)
  • HOP (reprint)
  • M10 (reprint)
  • M12 (reprint)
  • MRD
  • PIDW (reprint)
  • PLST (reprint)
  • PS11 (reprint)
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Consume Strength
Instant
1BG
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
common
2 printings
  • APC
  • DDM (reprint)
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Consume the Meek
Instant
3BB
Destroy each creature with mana value 3 or less. They can't be regenerated.
rare
3 printings
  • DDP (reprint)
  • PRM (reprint)
  • ROE
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Consuming Aberration
Creature — Horror
3UB
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
*/* rare
12 printings
  • C16 (reprint)
  • CLB (reprint)
  • GK1 (reprint)
  • GTC
  • PFDN (reprint)
  • PGTC (reprint)
  • PLST (reprint)
  • PRM (reprint)
  • TDC (reprint)
  • TSR (reprint)
  • ZNC (reprint)
  • FDN (reprint)
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Consuming Aberration // Consuming Aberration
Card
2 printings
  • ACLB
  • ACLB
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Consuming Aetherborn
Creature — Aetherborn Vampire
3B
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Lifelink
2/2 common
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Consuming Ashes
Instant
2BB
Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
common
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Consuming Blob
Creature — Ooze
3GG
Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This token's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."
*/*+1 mythic
6 printings
  • DBL (reprint)
  • MID
  • PMID (reprint)
  • PMID (reprint)
  • PRM (reprint)
  • MID
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Consuming Bonfire
Kindred Sorcery — Elemental
3RR
Choose one — • Consuming Bonfire deals 4 damage to target non-Elemental creature. • Consuming Bonfire deals 7 damage to target Treefolk creature.
common
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Consuming Corruption
Instant
BB
Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control.
uncommon
3 printings
  • FDC (reprint)
  • MH3
  • MH3
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Consuming Ferocity
Enchantment — Aura
1R
Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
uncommon
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Consuming Fervor
Enchantment — Aura
R
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
uncommon
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Consuming Oni
Creature — Ogre Demon
2BB
Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life."
6/6 mythic
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Consuming Rage
Sorcery
Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.
common
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Consuming Sinkhole
Instant
3R
Devoid (This card has no color.) Choose one — • Exile target land creature. • Consuming Sinkhole deals 4 damage to target player or planeswalker.
common
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Consuming Tide
Sorcery
2UU
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
rare
5 printings
  • DBL (reprint)
  • VOW
  • PRM (reprint)
  • PVOW (reprint)
  • VOW
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Consuming Vapors
Sorcery
3B
Target player sacrifices a creature of their choice. You gain life equal to that creature's toughness. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
rare
3 printings
  • AFC (reprint)
  • C17 (reprint)
  • ROE
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Consuming Vortex
Instant — Arcane
1U
Return target creature to its owner's hand. Splice onto Arcane 3U (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
common
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Consumptive Goo
Creature — Ooze
BB
2BB: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.
1/1 rare
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Contact Other Plane
Instant
3U
Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.
common
3 printings
  • CLB (reprint)
  • AFR
  • HBG (reprint)
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Contact Other Plane // Contact Other Plane
Card
2 printings
  • AAFR
  • AAFR
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Contagion
Instant
3BB
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. Distribute two -2/-1 counters among one or two target creatures.
uncommon
6 printings
  • ALL
  • DKM (reprint)
  • MB2 (reprint)
  • ME1 (reprint)
  • PRM (reprint)
  • WC97 (reprint)
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Contagion Clasp
Artifact
2
When this artifact enters, put a -1/-1 counter on target creature. 4, T: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
uncommon
11 printings
  • DDF (reprint)
  • SOM
  • ECC (reprint)
  • F11 (reprint)
  • ONC (reprint)
  • PIP (reprint)
  • PIP (reprint)
  • PLST (reprint)
  • PRM (reprint)
  • TD2 (reprint)
  • TSR (reprint)
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Contagion Dispenser
Artifact
2GU
When Contagion Dispenser enters, proliferate. Whenever you proliferate during your turn, draft a card from Contagion Dispenser's spellbook. This ability triggers only once each turn.
rare
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Contagion Engine
Artifact
6
When this artifact enters, put a -1/-1 counter on each creature target player controls. 4, T: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
mythic
5 printings
  • OTP (reprint)
  • OTP (reprint)
  • PLST (reprint)
  • SLD (reprint)
  • SOM
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Contagion Engine // Contagion Engine
Card
2 printings
  • AOTJ
  • AOTJ
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Contagious Nim
Creature — Phyrexian Zombie
2B
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
2/2 common
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Contagious Vorrac
Creature — Phyrexian Boar Beast
2G
When this creature enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3/3 common
2 printings
  • ONE
  • PLST (reprint)
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Containment Breach
Sorcery — Lesson
2G
Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
uncommon
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Containment Construct
Artifact Creature — Construct
2
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
2/1 uncommon
4 printings
  • MSC (reprint)
  • PLST (reprint)
  • SOC (reprint)
  • NEO
View Statistics
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