Card Collection

Conformer Shuriken
Legendary Artifact — Equipment
2
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference." Equip 2
rare
2 printings
  • FIC
  • FIC
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Confound
Instant
1U
Counter target spell that targets a creature. Draw a card.
common
2 printings
  • PLS
  • PLST (reprint)
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Confounding Conundrum
Enchantment
1U
When this enchantment enters, draw a card. Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
rare
5 printings
  • ZNR
  • PRM (reprint)
  • PZNR (reprint)
  • PZNR (reprint)
  • ZNR
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Confounding Riddle
Instant
2U
Choose one — • Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. • Counter target spell unless its controller pays 4.
uncommon
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Confront the Assault
Instant
4W
Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying.
uncommon
2 printings
  • OANA
  • ANB (reprint)
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Confront the Past
Sorcery — Lesson
XB
Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls.
rare
6 printings
  • STX
  • PLST (reprint)
  • PRM (reprint)
  • PSTX (reprint)
  • PSTX (reprint)
  • STX
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Confront the Unknown
Instant
G
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")
common
2 printings
  • SIR (reprint)
  • SOI
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Confusion in the Ranks
Enchantment
3RR
Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
rare
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Confusticate and Bebother
Instant
2U
Choose one — • Counter target spell unless its controller pays 4. • Draw two cards, then discard a card.
common
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Confusticate and Bebother // Confusticate and Bebother
Card
2 printings
  • AHOB
  • AHOB
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Congregate
Instant
3W
Target player gains 2 life for each creature on the battlefield.
uncommon
10 printings
  • A25 (reprint)
  • CMA (reprint)
  • CMD (reprint)
  • DMR (reprint)
  • HOP (reprint)
  • M14 (reprint)
  • PLST (reprint)
  • PLST (reprint)
  • USG
  • M15 (reprint)
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Congregation at Dawn
Instant
GGW
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
uncommon
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Congregation Gryff
Creature — Hippogriff Mount
1GW
Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
1/4 uncommon
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Conifer Strider
Creature — Elemental
3G
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
5/1 common
2 printings
  • DTK
  • PLST (reprint)
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Conifer Wurm
Snow Creature — Wurm
4G
Trample 3G: This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.
4/4 uncommon
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Conjured Currency
Enchantment
5U
At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.
rare
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Conjurer's Ban
Sorcery
WB
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card.
uncommon
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Conjurer's Bauble
Artifact
1
T, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
common
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Conjurer's Closet
Artifact
5
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
rare
9 printings
  • 2XM (reprint)
  • AVR
  • C13 (reprint)
  • CMA (reprint)
  • DRC (reprint)
  • INR (reprint)
  • INR (reprint)
  • INR (reprint)
  • PW21 (reprint)
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Conjurer's Closet // Conjurer's Closet
Artifact
5
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
rare
4 printings
  • SLD (reprint)
  • SLD (reprint)
  • AINR
  • AINR
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Conjurer's Mantle
Artifact — Equipment
1W
Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip 1
rare
2 printings
  • MOC
  • MOC
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Connecting the Dots
Enchantment
1R
Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) 1R, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into their owners' hands.
rare
4 printings
  • MKM
  • PMKM (reprint)
  • PMKM (reprint)
  • MKM
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Connive // Concoct
Sorcery
2U/BU/B
Gain control of target creature with power 2 or less.
rare
8 printings
  • MKC (reprint)
  • MKC (reprint)
  • PGRN (reprint)
  • PGRN (reprint)
  • RVR (reprint)
  • RVR (reprint)
  • GRN
  • GRN
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Conniving
Card
(Theme color: U)
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Conquer
Enchantment — Aura
3RR
Enchant land You control enchanted land.
uncommon
4 printings
  • 5ED (reprint)
  • 6ED (reprint)
  • ICE
  • ME2 (reprint)
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Conquering Manticore
Creature — Manticore
4RR
Flying When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
5/5 rare
2 printings
  • DDL (reprint)
  • ROE
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Conqueror's Flail
Artifact — Equipment
2
Equipped creature gets +1/+1 for each color among permanents you control. As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn. Equip 2
rare
7 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • C16
  • FIC (reprint)
  • PZ2 (reprint)
  • PZA (reprint)
  • SLD (reprint)
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Conqueror's Galleon // Conqueror's Foothold
Artifact — Vehicle
4
When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
2/10 rare
6 printings
  • XLN
  • PXLN (reprint)
  • PXLN (reprint)
  • PXTC (reprint)
  • PXTC (reprint)
  • XLN
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Conqueror's Pledge
Sorcery
2WWW
Kicker 6 (You may pay an additional 6 as you cast this spell.) Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.
rare
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Conquest Mission
Enchantment
2W
Whenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
uncommon
3 printings
  • TRK
  • TRK
  • TRK
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Conscripted Infantry
Creature — Human Soldier
2R
When this creature dies, create a 1/1 colorless Soldier artifact creature token.
3/1 common
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Consecrate // Consume
Instant
1W/B
Exile target card from a graveyard. Draw a card.
uncommon
2 printings
  • RNA
  • RNA
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Consecrated by Blood
Enchantment — Aura
2BB
Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
uncommon
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Consecrated Sphinx
Creature — Sphinx
4UU
Flying Whenever an opponent draws a card, you may draw two cards.
4/6 mythic
11 printings
  • 2X2 (reprint)
  • 2X2 (reprint)
  • 2X2 (reprint)
  • IMA (reprint)
  • MBS
  • MP2 (reprint)
  • PF26 (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • SLD (reprint)
  • SLD (reprint)
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Consecrate Land
Enchantment — Aura
W
Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
uncommon
8 printings
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • CED (reprint)
  • CEI (reprint)
  • LEA
  • LEB (reprint)
  • TSB (reprint)
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Conservator
Artifact
4
3, T: Prevent the next 2 damage that would be dealt to you this turn.
uncommon
12 printings
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • 3ED (reprint)
  • 4BB (reprint)
  • 4ED (reprint)
  • CED (reprint)
  • CEI (reprint)
  • FBB (reprint)
  • LEA
  • LEB (reprint)
  • SUM (reprint)
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Conservatory
Land
This land enters tapped. T: Add G or W. 4, T: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")
uncommon
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Consider
Instant
U
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.
common
14 printings
  • CLU (reprint)
  • DBL (reprint)
  • TLE (reprint)
  • LTC (reprint)
  • MB2 (reprint)
  • MID
  • MKC (reprint)
  • PIO (reprint)
  • PW22 (reprint)
  • SLD (reprint)
  • SPG (reprint)
  • TDC (reprint)
  • WOC (reprint)
  • MID
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Consider the Prime Directive
Instant
2U
Choose one — • Interfere — Counter target spell unless its controller pays 3. • Observe — Tap up to one target creature and put a stun counter on it. Draw a card. (If a permanent with a stun counter would become untapped, remove one from it instead.)
common
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Consider the Prime Directive // Consider the Prime Directive
Card
2 printings
  • ATRK
  • ATRK
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Consign // Oblivion
Instant
1U
Return target nonland permanent to its owner's hand.
uncommon
6 printings
  • PLST (reprint)
  • PLST (reprint)
  • HOU
  • AKR (reprint)
  • AKR (reprint)
  • HOU
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Consign to Dream
Instant
2U
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
common
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Consign to Dust
Instant
2G
Strive — This spell costs 2G more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.
uncommon
2 printings
  • C18 (reprint)
  • JOU
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Consign to Memory
Instant
U
Replicate 1 (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target triggered ability or colorless spell.
uncommon
2 printings
  • SPG (reprint)
  • MH3
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Consign to the Pit
Sorcery
5B
Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
common
2 printings
  • RNA
  • J22 (reprint)
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Conspicuous Snoop
Creature — Goblin Rogue
RR
Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.
2/2 rare
7 printings
  • M21
  • PLST (reprint)
  • PM21 (reprint)
  • PM21 (reprint)
  • PRM (reprint)
  • SLD (reprint)
  • M21
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Conspiracy
Enchantment
3BB
As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
rare
6 printings
  • ACR (reprint)
  • ACR (reprint)
  • ACR (reprint)
  • MMQ
  • PLST (reprint)
  • TSB (reprint)
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Conspiracy Theorist
Creature — Human Shaman
1R
Whenever this creature attacks, you may pay 1 and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
2/2 rare
6 printings
  • PRM (reprint)
  • PSTX (reprint)
  • PSTX (reprint)
  • SOC (reprint)
  • STX
  • STX
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Conspiracy Unraveler
Creature — Sphinx Detective
5UU
Flying You may collect evidence 10 rather than pay the mana cost for spells you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)
6/6 mythic
5 printings
  • MKM
  • PMKM (reprint)
  • PMKM (reprint)
  • MKM
  • MKM
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Constable Odo
Legendary Creature — Shapeshifter Detective
3W/UW/U
When Constable Odo enters, choose one — • Tap target creature an opponent controls. Put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) • Investigate twice. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")
4/3 uncommon
2 printings
  • TRK
  • TRK
View Statistics
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