Collector Ouphe
Creature — Ouphe
1G
Activated abilities of artifacts can't be activated.
2/2
rare
4 printings
-
MB2 (reprint)
-
MH1
-
PLST (reprint)
-
SLD (reprint)
View Statistics
Collector Protector
Creature — Human Gamer
3WW
W, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or this creature this turn.
2/5
rare
View Statistics
Collector's Cage
Artifact
1W
Hideaway 5 (When this artifact enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
1, T: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.
mythic
4 printings
-
BIG
-
BIG
-
PBIG (reprint)
-
BIG
View Statistics
Collector's Case
Artifact
1U
When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
3U, T: Tap target creature.
common
View Statistics
Collector's Vault
Artifact
2
2, T: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")
uncommon
View Statistics
Colleen Wing, Street Samurai
Legendary Creature — Human Samurai Hero
1W
Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Colleen Wing. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
2/2
uncommon
View Statistics
Collision // Colossus
Instant
1R/G
Collision deals 6 damage to target creature with flying.
uncommon
2 printings
View Statistics
Collision Course
Sorcery
1W
Choose one —
• Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles.
• Destroy target artifact.
common
View Statistics
Collision of Realms
Sorcery
6R
Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.
rare
2 printings
View Statistics
Colonel Autumn
Legendary Creature — Human Soldier
1WB
Lifelink
Exploit (When this creature enters, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
2/3
rare
4 printings
View Statistics
Colorful Feiyi Sparrow
Creature — Bird
1W
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/3
common
2 printings
View Statistics
Colorless Ultimatum
Sorcery
2CCC2
Each opponent exiles half the cards in their library, rounded up. Until end of turn, creatures you control gain annihilator 1.
rare
View Statistics
Color Pie
Artifact — Food
1
2, T, Sacrifice this artifact: You gain 3 life. Draw a card. Exile up to one target card from a graveyard. This artifact deals 1 damage to each opponent. Target player adds one mana of any color.
common
View Statistics
Colorstorm Stallion
Creature — Elemental Horse
1UR
Ward 1, haste
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.
3/3
rare
3 printings
View Statistics
Colossadactyl
Creature — Dinosaur
2GG
Reach, trample
4/5
uncommon
View Statistics
Colossal Badger // Dig Deep
Creature — Badger
5G
When this creature enters, you gain 3 life.
6/5
common
2 printings
View Statistics
Colossal Chorus
Sorcery — Chorus
6GG
Starting intensity 2
Conjure X cards named Colossal Dreadmaw onto the battlefield, where X is this spell's intensity.
All Chorus cards you own intensify by 1.
mythic
View Statistics
Colossal Clone Master
Creature — Giant
5U
Strange new worlds — You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary and it has "This creature's power and toughness are each equal to the number of differently named lands you control."
0/0
rare
2 printings
View Statistics
Colossal Collision
Sorcery
3G
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.
Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
common
View Statistics
Colossal Dreadmask
Artifact — Equipment
4GG
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +6/+6 and has trample.
Equip 3GG
common
View Statistics
Colossal Dreadmaw
Creature — Dinosaur
4GG
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6/6
common
15 printings
-
A25 (reprint)
-
RIX (reprint)
-
J22 (reprint)
-
J25 (reprint)
-
MB2 (reprint)
-
PLST (reprint)
-
PLST (reprint)
-
SLD (reprint)
-
SLD (reprint)
-
SLZ (reprint)
-
SLZ (reprint)
-
SLZ (reprint)
-
XLN
-
M19 (reprint)
-
M21 (reprint)
View Statistics
Colossal Dreadmaw and Storm Crow
Legendary Creature — Dinosaur Bird
5UG
Flying, trample
7/8
rare
View Statistics
Colossal Grave-Reaver
Creature — Dragon
6BG
Flying
Whenever this creature enters or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.
7/6
rare
2 printings
View Statistics
Colossal Growth
Instant
1G
Kicker R (You may pay an additional R as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
common
View Statistics
Colossal Heroics
Instant
2G
Strive — This spell costs 1G more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
uncommon
View Statistics
Colossal Majesty
Enchantment
2G
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
uncommon
7 printings
-
AFC (reprint)
-
C19 (reprint)
-
CLU (reprint)
-
FDC (reprint)
-
J22 (reprint)
-
M19
-
ANB (reprint)
View Statistics
Colossal Might
Instant
RG
Target creature gets +4/+2 and gains trample until end of turn.
common
3 printings
-
ARB
-
ARC (reprint)
-
CMD (reprint)
View Statistics
Colossal Plow
Artifact — Vehicle
2
Whenever this Vehicle attacks, add WWW and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
6/3
uncommon
2 printings
View Statistics
Colossal Rattlewurm
Creature — Wurm
2GG
Colossal Rattlewurm has flash as long as you control a Desert.
Trample
1G, Exile this card from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
6/5
rare
4 printings
-
OTJ
-
OTJ
-
POTJ (reprint)
-
POTJ (reprint)
View Statistics
Colossal Skyturtle
Enchantment Creature — Turtle
4GGU
Flying, ward 2
Channel — 2G, Discard this card: Return target card from your graveyard to your hand.
Channel — 1U, Discard this card: Return target creature to its owner's hand.
6/5
uncommon
2 printings
View Statistics
Colossal Whale
Creature — Whale
5UU
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.)
5/5
rare
5 printings
-
LTC (reprint)
-
M14
-
PM14 (reprint)
-
PRM (reprint)
-
HOC (reprint)
View Statistics
Colossification
Enchantment — Aura
5GG
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.
rare
8 printings
-
IKO
-
IKO
-
PIKO (reprint)
-
PIKO (reprint)
-
PRM (reprint)
-
PRM (reprint)
-
BLB (reprint)
-
IKO
View Statistics
Colossus Hammer
Artifact — Equipment
1
Equipped creature gets +10/+10 and loses flying.
Equip 8 (8: Attach to target creature you control. Equip only as a sorcery.)
uncommon
7 printings
-
AFC (reprint)
-
FIC (reprint)
-
GN3 (reprint)
-
LCC (reprint)
-
M20
-
SLD (reprint)
-
SLD (reprint)
View Statistics
Colossus of Akros
Artifact Creature — Golem
8
Defender, indestructible
10: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.
10/10
rare
View Statistics
Colossus of Sardia
Artifact Creature — Golem
9
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature doesn't untap during your untap step.
9: Untap this creature. Activate only during your upkeep.
9/9
rare
11 printings
-
10E (reprint)
-
4BB (reprint)
-
4ED (reprint)
-
5ED (reprint)
-
AA4 (reprint)
-
ATQ
-
ME4 (reprint)
-
PLST (reprint)
-
REN (reprint)
-
RIN (reprint)
-
10E (reprint)
View Statistics
Colossus of the Blood Age
Artifact Creature — Construct
4RW
When this creature enters, it deals 3 damage to each opponent and you gain 3 life.
When this creature dies, discard any number of cards, then draw that many cards plus one.
6/6
uncommon
View Statistics
Colossus, Steel Stalwart
Legendary Creature — Mutant Hero
4G
During your turn, Colossus has indestructible. (Damage and effects that say "destroy" don't destroy him.)
Other Mutants you control get +1/+1.
4/5
uncommon
View Statistics
Colos Yearling
Creature — Goat Beast
2R
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
R: This creature gets +1/+0 until end of turn.
1/1
common
View Statistics
Coma Veil
Enchantment — Aura
4U
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
common
View Statistics
Combadge
Artifact — Communicator Equipment
3
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has "Whenever this creature attacks while you control another creature with a Communicator attached to it, this creature can't be blocked this turn."
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
uncommon
View Statistics
Combat Calligrapher
Creature — Bird Cleric
3W
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
3/3
rare
4 printings
-
C21
-
C21
-
PRM (reprint)
-
SOC (reprint)
View Statistics
Combat Celebrant
Creature — Human Warrior
2R
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
4/1
mythic
8 printings
-
AKH
-
BLC (reprint)
-
LTC (reprint)
-
PAKH (reprint)
-
TRC (reprint)
-
TRC (reprint)
-
AKR (reprint)
-
J25 (reprint)
View Statistics
Combat Courier
Artifact Creature — Construct
1
2, Sacrifice this creature: Draw a card.
Unearth U (U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
common
View Statistics
Combat Medic
Creature — Human Cleric Soldier
2W
1W: Prevent the next 1 damage that would be dealt to any target this turn.
0/2
common
6 printings
-
ATH (reprint)
-
FEM
-
FEM
-
FEM
-
FEM
-
ME2 (reprint)
View Statistics
Combat Professor
Creature — Bird Cleric
3W
Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
2/3
common
2 printings
View Statistics
Combat Research
Enchantment — Aura
U
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward 1. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
uncommon
2 printings
View Statistics
Combat Thresher
Artifact Creature — Construct
7
Prototype 2W — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Double strike
When this creature enters, draw a card.
3/3
uncommon
View Statistics