Card Collection

Clock of Omens
Artifact
4
Tap two untapped artifacts you control: Untap target artifact.
uncommon
3 printings
  • 5DN
  • M13 (reprint)
  • PLST (reprint)
View Statistics
Clockspinning
Instant
U
Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
common
3 printings
  • TSP
  • WHO (reprint)
  • WHO (reprint)
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Clockwork Avian
Artifact Creature — Bird
5
Flying This creature enters with four +1/+0 counters on it. At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it. X, T: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/4 rare
7 printings
  • 4BB (reprint)
  • 4ED (reprint)
  • ATQ
  • BTD (reprint)
  • ME4 (reprint)
  • REN (reprint)
  • RIN (reprint)
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Clockwork Beast
Artifact Creature — Beast
6
This creature enters with seven +1/+0 counters on it. At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it. X, T: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
0/4 rare
17 printings
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • 3ED (reprint)
  • 4BB (reprint)
  • 4ED (reprint)
  • 5ED (reprint)
  • BTD (reprint)
  • CED (reprint)
  • CEI (reprint)
  • FBB (reprint)
  • ITP (reprint)
  • LEA
  • LEB (reprint)
  • ME1 (reprint)
  • RQS (reprint)
  • SUM (reprint)
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Clockwork Beetle
Artifact Creature — Insect
1
This creature enters with two +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
0/0 common
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Clockwork Condor
Artifact Creature — Bird
4
Flying This creature enters with three +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
0/0 common
2 printings
  • DDF (reprint)
  • MRD
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Clockwork Dragon
Artifact Creature — Dragon
7
Flying This creature enters with six +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. 3: Put a +1/+1 counter on this creature.
0/0 rare
2 printings
  • MRD
  • PLST (reprint)
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Clockwork Drawbridge
Artifact Creature — Wall
W
Defender 2W, T: Tap target creature.
0/3 common
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Clockwork Droid
Artifact Creature — Robot
2
You may exert this creature as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
3/1 uncommon
2 printings
  • WHO
  • WHO
View Statistics
Clockwork Fox
Artifact Creature — Fox
3
When this creature leaves the battlefield, you draw two cards and each opponent draws a card.
3/2 common
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Clockwork Fox // Clockwork Fox
Card
2 printings
  • ACLB
  • ACLB
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Clockwork Gnomes
Artifact Creature — Gnome
4
3, T: Regenerate target artifact creature.
2/2 common
2 printings
  • HML
  • ME4 (reprint)
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Clockwork Hydra
Artifact Creature — Hydra
5
This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. T: Put a +1/+1 counter on this creature.
0/0 uncommon
4 printings
  • DDF (reprint)
  • J22 (reprint)
  • TSP
  • TSR (reprint)
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Clockwork Percussionist
Artifact Creature — Monkey Toy
R
Haste When this creature dies, exile the top card of your library. You may play it until the end of your next turn.
1/1 common
2 printings
  • DSK
  • DSK
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Clockwork Servant
Artifact Creature — Gnome
3
Adamant — When this creature enters, if at least three mana of the same color was spent to cast it, draw a card.
2/3 uncommon
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Clockwork Steed
Artifact Creature — Horse
4
This creature enters with four +1/+0 counters on it. This creature can't be blocked by artifact creatures. At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it. X, T: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/3 uncommon
3 printings
  • 5ED (reprint)
  • HML
  • ME2 (reprint)
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Clockwork Swarm
Artifact Creature — Insect
4
This creature enters with four +1/+0 counters on it. This creature can't be blocked by Walls. At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it. X, T: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/3 common
2 printings
  • HML
  • ME4 (reprint)
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Clockwork Vorrac
Artifact Creature — Boar Beast
5
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat. T: Put a +1/+1 counter on this creature.
0/0 uncommon
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Cloistered Telepath
Creature — Talosian Advisor
1U
Flash When this creature enters, draw a card, then discard a card.
2/1 common
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Cloistered Youth // Unholy Fiend
Creature — Human
1W
At the beginning of your upkeep, you may transform this creature.
1/1 uncommon
2 printings
  • ISD
  • ISD
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Cloister Gargoyle
Artifact Creature — Gargoyle
2W
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, this creature gets +3/+0 and has flying.
0/4 uncommon
3 printings
  • PLST (reprint)
  • AFR
  • AFR
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Cloister Gargoyle // Cloister Gargoyle
Card
2 printings
  • AAFR
  • AAFR
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Clone
Creature — Shapeshifter
3U
You may have this creature enter as a copy of any creature on the battlefield.
0/0 rare
24 printings
  • 10E (reprint)
  • 2ED (reprint)
  • 30A (reprint)
  • 30A (reprint)
  • 3ED (reprint)
  • 9ED (reprint)
  • 9ED (reprint)
  • CED (reprint)
  • CEI (reprint)
  • DDI (reprint)
  • FBB (reprint)
  • LEA
  • LEB (reprint)
  • M10 (reprint)
  • M11 (reprint)
  • M13 (reprint)
  • M14 (reprint)
  • ONS (reprint)
  • SLD (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SUM (reprint)
  • TLE (reprint)
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Clone Crafter
Creature — Human Wizard
1U
When this creature enters, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains prismatic.
1/2 rare
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Clone Legion
Sorcery
7UU
For each creature target player controls, create a token that's a copy of that creature.
mythic
4 printings
  • C17 (reprint)
  • DTK
  • TLE (reprint)
  • NCC (reprint)
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Clone Shell
Artifact Creature — Shapeshifter
5
Imprint — When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
2/2 uncommon
2 printings
  • 2XM (reprint)
  • SOM
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Close Encounter
Instant
1G
As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile. Close Encounter deals damage equal to the power of the chosen creature or card to target creature.
uncommon
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Close Quarters
Enchantment
2RR
Whenever a creature you control becomes blocked, this enchantment deals 1 damage to any target.
uncommon
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Closing Statement
Instant
3WB
This spell costs 2 less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
uncommon
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Clot Sliver
Creature — Sliver
1B
All Slivers have "2: Regenerate this permanent."
1/1 common
4 printings
  • CMM (reprint)
  • H09 (reprint)
  • TMP
  • TPR (reprint)
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Cloudblazer
Creature — Human Scout
3WU
Flying When this creature enters, you gain 2 life and draw two cards.
2/2 uncommon
8 printings
  • A25 (reprint)
  • AFC (reprint)
  • BLC (reprint)
  • FDN (reprint)
  • KHC (reprint)
  • KLD
  • KLR (reprint)
  • SCD (reprint)
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Cloudbound Moogle
Creature — Moogle
3WW
Flying When this creature enters, put a +1/+1 counter on target creature. Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
2/3 common
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Cloudchaser Eagle
Creature — Bird
3W
Flying When this creature enters, destroy target enchantment.
2/2 common
4 printings
  • 7ED (reprint)
  • 7ED (reprint)
  • TMP
  • WC98 (reprint)
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Cloudchaser Kestrel
Creature — Bird
1WW
Flying When this creature enters, destroy target enchantment. W: Target permanent becomes white until end of turn.
2/2 common
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Cloud Cover
Enchantment
2WU
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
rare
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Cloudcrest Lake
Land
T: Add C. T: Add W or U. This land doesn't untap during your next untap step.
uncommon
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Cloudcrown Oak
Creature — Treefolk Warrior
2GG
Reach (This creature can block creatures with flying.)
3/4 common
3 printings
  • DDS (reprint)
  • LRW
  • PS11 (reprint)
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Cloud Crusader
Creature — Human Knight
2WW
Flying First strike (This creature deals combat damage before creatures without first strike.)
2/3 common
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Cloud Djinn
Creature — Djinn
5U
Flying This creature can block only creatures with flying.
5/4 uncommon
4 printings
  • BTD (reprint)
  • PLST (reprint)
  • VMA (reprint)
  • WTH
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Cloud Dragon
Creature — Illusion Dragon
5U
Flying This creature can block only creatures with flying.
5/4 rare
3 printings
  • ME4 (reprint)
  • PLST (reprint)
  • POR
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Cloud Elemental
Creature — Elemental
2U
Flying This creature can block only creatures with flying.
2/3 common
8 printings
  • 10E (reprint)
  • 10E (reprint)
  • BTD (reprint)
  • M11 (reprint)
  • MM2 (reprint)
  • PLST (reprint)
  • VIS
  • WC97 (reprint)
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Cloud, Ex-SOLDIER
Legendary Creature — Human Soldier Mercenary
2RGW
Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
4/4 mythic
5 printings
  • FIC
  • FIC
  • FIC
  • FIC
  • FIC
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Cloud, Ex-SOLDIER // Cloud, Ex-SOLDIER
Card
2 printings
  • AFIN
  • AFIN
View Statistics
Cloudfin Raptor
Creature — Bird Mutant
U
Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
0/1 common
5 printings
  • PIO (reprint)
  • GK2 (reprint)
  • GTC
  • RVR (reprint)
  • RVR (reprint)
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Cloudform
Enchantment
1UU
When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.
uncommon
2 printings
  • C18 (reprint)
  • FRF
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Cloudgoat Ranger
Creature — Giant Warrior Ranger
3WW
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
3/3 uncommon
4 printings
  • KHC (reprint)
  • LRW
  • MMA (reprint)
  • PLST (reprint)
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Cloudheath Drake
Artifact Creature — Drake
4U
Flying 1W: This creature gains vigilance until end of turn.
3/3 common
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Cloudhoof Kirin
Legendary Creature — Kirin Spirit
3UU
Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
4/4 rare
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Cloud Key
Artifact
3
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost 1 less to cast.
rare
10 printings
  • BRR (reprint)
  • EOC (reprint)
  • FUT
  • PLST (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • SLZ (reprint)
  • TSR (reprint)
  • BRR (reprint)
  • BRR (reprint)
View Statistics
Cloudkill
Sorcery
4BB
All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
uncommon
2 printings
  • CLB
  • PLST (reprint)
View Statistics
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