City's Blessing
Card
9 printings
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MOC
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PLST
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PLST
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RIX
-
SOC
-
BLC
-
CMM
-
LCC
-
MKC
View Statistics
Cityscape Leveler
Artifact Creature — Construct
8
Trample
When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth 8
8/8
mythic
6 printings
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BRO
-
TLE (reprint)
-
PBRO (reprint)
-
PBRO (reprint)
-
PRM (reprint)
-
BRO
View Statistics
Citystalker Connoisseur
Creature — Vampire
3B
Deathtouch
When this creature enters, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
3/3
rare
View Statistics
Citywatch Sphinx
Creature — Sphinx
5U
Flying
When this creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
5/4
uncommon
2 printings
View Statistics
Citywide Bust
Sorcery
1WW
Destroy all creatures with toughness 4 or greater.
rare
4 printings
-
C20 (reprint)
-
GRN
-
PGRN (reprint)
-
SCD (reprint)
View Statistics
Civic Gardener
Creature — Human Citizen
1G
Whenever this creature attacks, untap target creature or land.
2/2
common
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Civic Guildmage
Creature — Human Wizard
W
G, T: Target creature gets +0/+1 until end of turn.
U, T: Put target creature you control on top of its owner's library.
1/1
common
View Statistics
Civic Saber
Artifact — Equipment
1
Equipped creature gets +1/+0 for each of its colors.
Equip 1
uncommon
3 printings
-
2X2 (reprint)
-
RTR
-
RVR (reprint)
View Statistics
Civic Stalwart
Creature — Elephant Soldier
3W
When this creature enters, creatures you control get +1/+1 until end of turn.
3/3
common
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Civic Wayfinder
Creature — Elf Druid Warrior
2G
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
2/2
common
7 printings
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10E (reprint)
-
DDR (reprint)
-
DPA (reprint)
-
EMA (reprint)
-
PS11 (reprint)
-
RAV
-
TD0 (reprint)
View Statistics
Civilized Scholar // Homicidal Brute
Creature — Human Advisor
2U
T: Draw a card, then discard a card. If a creature card is discarded this way, untap this creature, then transform it.
0/1
uncommon
2 printings
View Statistics
Civil Servant
Creature — Cat Citizen
GW
Whenever this creature attacks, you may tap another untapped Citizen you control. If you do, this creature gets +1/+0 and gains lifelink until end of turn.
2/3
common
View Statistics
Clachan Festival
Kindred Enchantment — Kithkin
2W
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
4W: Create a 1/1 green and white Kithkin creature token.
uncommon
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Clackbridge Troll
Creature — Troll
3BB
Trample, haste
When this creature enters, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.
8/8
rare
4 printings
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ELD
-
PELD (reprint)
-
PELD (reprint)
-
ELD
View Statistics
Claim // Fame
Sorcery
B
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
uncommon
6 printings
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AKR (reprint)
-
HOU
-
HOU
-
PLST (reprint)
-
PLST (reprint)
-
AKR (reprint)
View Statistics
Claim Jumper
Creature — Rabbit Mercenary
2W
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
3/3
rare
6 printings
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OTJ
-
OTJ
-
PLST (reprint)
-
POTJ (reprint)
-
POTJ (reprint)
-
SOC (reprint)
View Statistics
Claim of Erebos
Enchantment — Aura
1B
Enchant creature
Enchanted creature has "1B, T: Target player loses 2 life."
common
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Claim the Firstborn
Sorcery
R
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
uncommon
4 printings
-
STA (reprint)
-
SLD (reprint)
-
STA (reprint)
-
ELD
View Statistics
Claim the Kingdom
Enchantment — Plan
1G
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control and a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it. When you do, put an indestructible counter on target creature you control.
uncommon
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Claim the Precious
Sorcery
1BB
Destroy target creature. The Ring tempts you.
common
2 printings
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Claire D'Loon, Joy Sculptor
Legendary Creature — Human Performer
WU
When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
1WU, T: You may put a token from your graveyard or hand onto the battlefield.
2/3
rare
4 printings
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Clairvoyance
Instant
U
Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.
common
View Statistics
Clamavus
Creature — Human Tyranid Artificer
4G
Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.
3/3
rare
2 printings
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Clambassadors
Creature — Clamfolk
3U
Whenever this creature deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.
4/4
common
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Clam-I-Am
Creature — Clamfolk
2U
If you roll a 3 on a six-sided die, you may reroll that die.
2/2
common
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Clamilton Estate
Plane — Clamhattan
If a wordy permanent entering the battlefield would cause an ability of that permanent or another wordy permanent to trigger, that ability triggers an additional time. (A permanent is wordy if it has four or more lines of rules text.)
Whenever Chaos ensues, exile cards from the top of your library until you exile a wordy nonland card, Put that card into your hand. Put each card not cast this way on the bottom of your library in a random order.
common
View Statistics
Clammy Prowler
Enchantment Creature — Horror
3U
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
2/5
common
View Statistics
Clamorous Ironclad
Artifact — Vehicle
3R
Menace (This creature can't be blocked except by two or more creatures.)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling R (R, Discard this card: Draw a card.)
6/3
common
2 printings
View Statistics
Clamor Shaman
Creature — Goblin Shaman
2R
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, target creature an opponent controls can't block this turn.
1/1
uncommon
View Statistics
Clam Session
Creature — Clamfolk
1UU
As this creature enters, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice this creature. You can't repeat a song.
2/5
common
View Statistics
Clan Crafter
Legendary Enchantment — Background
1U
Commander creatures you own have "2, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."
mythic
2 printings
View Statistics
Clan Defiance
Sorcery
XRG
Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
rare
4 printings
-
C16 (reprint)
-
CLU (reprint)
-
GTC
-
SCD (reprint)
View Statistics
Clandestine Chameleon
Creature — Lizard Guest
3G
When Clandestine Chameleon enters, you get , then you may put a sticker on a nonland permanent you own.
Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.
4/3
uncommon
2 printings
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Clandestine Meddler
Creature — Vampire Rogue
2B
When this creature enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3/2
uncommon
2 printings
View Statistics
Clan Guildmage
Creature — Human Shaman
RG
1R, T: Target creature can't block this turn.
2G, T: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
2/2
uncommon
View Statistics
Clara Oswald
Legendary Creature — Human Advisor
6
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion (You can have two commanders if the other is the Doctor.)
2/6
rare
4 printings
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Clarion Cathars
Creature — Human Knight
3W
When this creature enters, create a 1/1 white Human creature token.
3/3
common
2 printings
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Clarion Conqueror
Creature — Dragon
2W
Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
3/3
rare
5 printings
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TDM
-
PTDM (reprint)
-
PTDM (reprint)
-
TDM
-
TDM
View Statistics
Clarion Conqueror // Clarion Conqueror
Creature — Dragon
2W
Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
3/3
rare
2 printings
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Clarion Spirit
Creature — Spirit
1W
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
2/2
uncommon
2 printings
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Clarion Ultimatum
Sorcery
GGWWWUU
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
rare
View Statistics
Clash of Elements
Instant
1UR
Choose target nonland permanent. Its owner may put it on top of their library. If they do, Clash of Elements deals 2 damage to them. If they didn't put the card on top of their library, they put it on the bottom.
uncommon
View Statistics
Clash of Realities
Enchantment
3R
All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature."
Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."
rare
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Clash of the Eikons
Sorcery
G
Choose one or more —
• Target creature you control fights target creature an opponent controls.
• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.)
• Put a lore counter on target Saga you control.
uncommon
2 printings
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Clash of Titans
Instant
3RR
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
uncommon
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Clash of Wills
Instant
XU
Counter target spell unless its controller pays X.
rare
3 printings
-
F16 (reprint)
-
ORI
-
PRM (reprint)
View Statistics
Class-4 Tactical Cube
Artifact — Spacecraft
4
When this Spacecraft enters, create two 1/1 colorless Borg artifact creature tokens.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Artifact creatures you control get +1/+1.
4/4
rare
2 printings
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Class-F Shuttlecraft
Artifact — Spacecraft
3
T: Add one mana of any color.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)
6+ | Flying, vigilance
2/4
common
View Statistics
Clattering Augur
Creature — Skeleton Shaman
1B
This creature can't block.
When this creature enters, you draw a card and you lose 1 life.
2BB: Return this card from your graveyard to your hand.
1/1
uncommon
2 printings
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